Build:W/Rt Crude Earth
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This build has been successfully vetted by the GuildWiki community according to the vetting procedure. This build has been designed for the following use: |
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This Build uses the Warrior's Hammer Skills and the Ritualists Weapon Spells.
[edit] Attributes and Skills
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Attribute Rank |
---|---|
Hammer Mastery | 11 + 1 + 2 |
Strength | 8 + 1 |
Tactics | 8 + 1 |
Channeling | 9 |
[edit] Equipment
- Stonefist Insignia on Helm
- Radiant Insignia's on Rest
- Runes in the Correct Place
- Zealous Hammer of Fortitude with a 15^50 modification.
[edit] Usage
- Build up Adrenaline,
- Target a Foe with some adjacent allies, cast Splinter Weapon on yourself,
- Attack target foe and Activate Flail followed by Earth Shaker, Crude Swing and Yeti Smash
- Use Healing Signet to regain some health and Flesh of My Flesh to revive fallen allies.
[edit] Variants
- Swap Crude Swing or Yeti Smash out for Belly Smash for Blind
- Take Natural Stride for a speed boost
- Take Antidote Signet to remove Poison, Disease and Blindness
In AB consider taking "For Great Justice!" instead of Flesh of My Flesh
- Also consider removing Flail and replace with Flurry or Tiger's Fury,
And Taking Enraging Charge for a quicker adrenaline gain. Go Warrior/Ranger with Wilderness at set at Nine.
- Skill Bar