Disease

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In-game description:

Condition. While suffering from this ailment, you lose Health over time. Disease is contagious between creatures of the same kind.


Character inflicted with disease suffer 4 health degeneration (8 health each second).

[edit] Notes

  • Disease is contagious and will infect other adjacent creatures of the same type.
  • Visually, a diseased character is easily recognised via the swirling green gases and flies surrounding him.
  • Disease turns the target's health bar green. In PvE, it can spread from human foes such as Corsairs or the Jade Brotherhood to players characters, heroes and henchmen. In PvP, all characters and NPCs aside from pets are considered to be the same type of creature.
  • Disease can only affect fleshy creatures.
  • Although the description claims that it only spreads between creatures of the same kind, all non-human henchmen and heroes (like Talon Silverwing and Zhed Shadowhoof) will still spread the disease to player characters.

[edit] Sources

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Name Target Duration Stats Notes Skill type Attr Cam
Putrid Flesh Foes near minion 5...13s
    10 Energy ¼ Activation    
Destroy minion Spell NecromancerDeath N
Rotting Flesh Foe 10...22s
    15 Energy 3 Activation 3 Recharge
Spell NecromancerDeath C
Tainted Flesh Ally 3...13s
    5 Energy 1 Activation    
Remove Disease, for +duration target is immune to disease & foes striking target become diseased Elite Enchantment Spell NecromancerDeath C
Virulence Foe 3...13s
    5 Energy 1 Activation 15 Recharge
If already suffering from a condition, give Disease, Poison & Weakness Elite Spell NecromancerDeath P

[edit] Related skills

  • Ranger Toxicity (-2 degeneration on Poisoned or Diseased creatures)

[edit] Related articles


Conditions
Bleeding Blind Burning Crippled Dazed Deep Wound Disease Poison Weakness
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