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test
Skill details
Lose half your Health.
Resurrect target ally with your current Health and
5...17% energy.
Restoration Magic |
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[edit] Acquisition
Skill
Trainers:
- Even though the skill description says "ally", only party
members can be resurrected.
- Note that the caster loses health right before the target is
resurrected (not at the start of the cast). If caster has
240 health before casting, both the caster and the target will have
120 health afterwards. If the spell is interrupted, the caster will not have lost
half of his health.
- Combine with Vital Weapon or similar skills (cast on self) to
resurrect allies with increased health.
- The health loss can make this an awkward skill for PvP. However
the low cast time means that its one of the more dependable means
of resurrection outside Resurrection Signet.
- Aside from signets
this skill requires the least amount of energy, has a relatively
low cast time, and the health sacrifice can easily be balanced by a
regeneration spell such as Healing Breeze or spells that increase one's
maximum health (such as Generous Was Tsungrai).
- In the case of a wipe, this is one of the quicker ways of
resurrecting all teammates, as long as the area is clear of
enemies, and the caster either has some sort of self heal (as
mentioned above) or has a support healer nearby since his/her
health, along with the resurrected teammate, will be progressively
halved.
[edit] Trivia
- The term "Flesh of My Flesh" may have been taken from the Book
of Genesis in the Bible. The passage relates to God using one of
Adams' ribs to create a companion for him, namely, Eve.
[edit] Related articles