Blind

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In-game description:

Condition. While suffering from this ailment, your melee and missile attacks have a 90% chance to "miss." Your projectiles also have a greater chance to stray from their intended target.

[edit] Notes

  • A blind character can easily be spotted due to the black mist that appears in front of their face.
  • Miss from blind is calculated when the attack would hit the target. Blind applied to foes while their projectile is in flight can cause the projectile attack to miss.
  • Both attack and non-attack projectiles will also tend to launch off center even on stationary foes(they may dodge your projectiles easier,including magical projectiles)

[edit] Sources

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Name Target Duration Stats Notes Skill type Attr Cam
Belly Smash Foe & adjacent foes 3...9s
    5 Energy 1 Activation 30 Recharge
If foe is knocked down, give blind Hammer Attack WarriorHammer P
Throw Dirt Foe & target adjacent foes 3...13s
    5 Energy 1 Activation 30 Recharge
Skill RangerExp C
Dust Trap Trapped foes 3...7s
    25 Energy 2 Activation 30 Recharge
+damage Trap RangerWS P
Smoke Trap Trapped foes 5...9s
    10 Energy 2 Activation 20 Recharge
Give daze Elite Trap RangerWS N
Ineptitude Foe 10s
    10 Energy 1 Activation 20 Recharge
Next time target foe attacks, +damage & blind Elite Hex Spell MesmerIll P
Signet of Midnight Self & foe 15s
        ¾ Activation 15 Recharge
Elite Signet MesmerNone P
Blinding Flash Foe 3...9s
    15 Energy ¾ Activation 4 Recharge
Spell ElementalistAir C
Blinding Surge Special 3...9s
    10 Energy ¾ Activation 4 Recharge
Do +lightning damage & blind to foe, if foe is enchanted all adjacent foes are blinded Elite Spell ElementalistAir N
Glimmering Mark Foe & adjacent foes 5s
    10 Energy 2 Activation 5 Recharge
For +duration, when foe suffers lightning damage, give blind Elite Hex Spell ElementalistAir P
Ash Blast Foe 3...13s
    5 Energy 1 Activation 8 Recharge
+earth damage, if foe is knocked down, give blind Spell ElementalistEarth F
Eruption Foes in area of spell location 10s
    25 Energy 2 Activation 30 Recharge
For 5s, nearby foes are struck for +earth damage and blinded Spell ElementalistEarth P
Steam Foe 5...9s
    5 Energy 1 Activation 8 Recharge
If foe is on fire, give blind & +cold damage otherwise +cold damage Spell ElementalistWater N
Temple Strike Foe 1...8s
Image:LeadAttack required.png   15 Energy     20 Recharge
Give dazed, interrupt casting spell Elite Off-Hand Attack AssassinDagger F
Blinding Powder Foe & adjacent foes 3...13s
Image:OffHand required.png   5 Energy ¼ Activation 20 Recharge
Spell AssassinShadow F
Shadowsong Targeted foes 1...5s
    15 Energy 5 Activation 45 Recharge
Spirit attacks cause blind Binding Ritual RitualistComm F
Blind Was Mingson Nearby foes 3...7s
    5 Energy 1 Activation 20 Recharge
When ashes are dropped, give blind Item Spell RitualistRest F
Weapon of Shadow Ally attackers 5s
    10 Energy 1 Activation 20 Recharge
Foes that attack target ally are blinded Weapon Spell RitualistRest F
Rupture Soul Nearby foes 3...10s
    10 Energy ¾ Activation 5 Recharge
Destroy target allied spirit, +lightning damage & give blind Spell RitualistSpawn F
Dust Cloak Adjacent foes 1...4s
    10 Energy ¾ Activation 15 Recharge
Adjacent foes take +earth damage, for 30s, your attacks deal earth damage, when this enchant ends, give blind Enchantment Spell DervishEarth N
Ebon Dust Aura Targeted foes 4...9s
    10 Energy ¼ Activation 20 Recharge
If you are wielding an earth weapon, attack skills cause blind on foe Elite Enchantment Spell DervishEarth N

[edit] Related skills

[edit] Related articles


Conditions
Bleeding Blind Burning Crippled Dazed Deep Wound Disease Poison Weakness
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