Build:Team - HB Spiritual Overload

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Contents

The Spiritual Overload team uses Necromancer's Soul Reaping along with various Spirits to provide very high energy management for the necromancers, along with the various benefits and offense from the spirits. The Necromancers tend to play hybrid roles, while the necromancers support the team while attacking the opposing team with either Curses or Channeling Magic.

[edit] Example Build

  • There are many variants of a Spirit Spam team, so many in fact that it is not really possible to post an exact build of exactly what skills, attribute, spirits ect...to use.
  • Rather than set an exact team, an example will be given to give the readers of this article an idea as to what to run.

[edit] The Spirit Spammer (Razah)

RitualistRangerRitualist / Ranger Attribute Rank
Communing 12 + 1 + 3
Spawning Power 11 + 1
Wilderness Survival 6
Wanderlust

Wanderlust

Pain

Pain

Shadowsong

Shadowsong

Anguish

Anguish

Union

Union

Displacement

Displacement

Serpent's Quickness

Serpent's Quickness

Resurrection Signet

Resurrection Signet

[edit] Necromancer Hybrid 1 (Olias)

NecromancerRitualistNecromancer / Ritualist Attribute Rank
Soul Reaping 11 + 2 + 1
Curses 10 + 2
Restoration Magic 10
Reaper's Mark

Reaper's Mark

Faintheartedness

Faintheartedness

Suffering

Suffering

Reckless Haste

Reckless Haste

Signet of Lost Souls

Signet of Lost Souls

Spirit Transfer

Spirit Transfer

Mend Body and Soul

Mend Body and Soul

Life

Life

[edit] Necromancer Hybrid 2 (Master of Whispers)

NecromancerRitualistNecromancer / Ritualist Attribute Rank
Soul Reaping 10 + 1 + 1
Channeling Magic 11
Restoration Magic 10
Weapon of Remedy

Weapon of Remedy

Spirit Burn

Spirit Burn

Essence Strike

Essence Strike

Spirit Rift

Spirit Rift

Spirit Light

Spirit Light

Mend Body and Soul

Mend Body and Soul

Spirit Transfer

Spirit Transfer

Bloodsong

Bloodsong

[edit] The Player (You)

  • The example give below will be a BoA Assassin, but there are countless variants as to what the player can run.
AssassinWarriorAssassin / Warrior Attribute Rank
Dagger Mastery 11 + 1 + 1
Critical Strikes 12 + 1
Deadly Arts 6 + 1
Shadow Prison

Shadow Prison

Tiger Stance

Tiger Stance

Black Lotus Strike

Black Lotus Strike

Twisting Fangs

Twisting Fangs

Black Spider Strike

Black Spider Strike

Blades of Steel

Blades of Steel

Expose Defenses

Expose Defenses

Resurrection Signet

Resurrection Signet

[edit] Suggestions for Variants

[edit] Suggestions for the Player's Build

[edit] Build Usage

  • This is very much a holding build, so you will most likely be holding the center shrine, there are a good deal of things to take into consideration.
  • 1. Examine your opponents team, if the team has an Assassin prepare with Displacement, if they have elementalists SPREAD YOUR HEROES OUT and set up Shelter if you have it.
  • 2. Capping, this is generally the players job, depending on your build you may or may not choose to go after the secondary shrines.
  • 3. Survival, your builds survival may vary, the example build lacks an anti spike. Spirit Transfer helps greatly as a partial infuse health-esque skill, and there should always be plenty of spirits.
  • After you're prepared, set up your spirits. Spirits are the key to this build, spread them out if at all possible. Spirits such as Life and Destruction are very recyclable and restore energy to your necromancer when destroyed/expired.
  • Do your role, choose unprotected targets to attack, or jumbled up heroes to hit with Spirit Rift or whatever AoE spell you may have.
  • A rather aggressive tactic is to wipe the enemy team and rush to the resurrection shrine and set up spirits around it, this build is more successful with this tactic because of its nearly unlimited energy, whereas other builds would eventually run out and have to retreat.
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