Spawning Power

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The Spawning Power attribute reflects a Ritualist's skill when summoning or animating creatures. This is a primary attribute and may not be used by secondary ritualists.

Contents

[edit] Guild Wars description

For each rank of Spawning Power you have, creatures you create (or animate) will have 4% more Health. Some Ritualist skills, especially those related to Spirit creatures, become more effective with higher Spawning Power.

[edit] General description

Spawning Powers will affect the Ritualist's spirits, Necromancer's minions and Ranger's nature rituals.

Creatures Health Bonus:

Spawning Power 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+% 0 4 8 12 16 20 24 28 32 36 40 44 48 52 56 60 64 68 N/A N/A N/A

[edit] Notes

[edit] Associated skills

Spawning Power will enhance these listed spawning power skills. Many Spawning Power skills relate to Energy management, Weapon Spells, Rituals, spirits and animated / created / summoned creatures in general.

[edit] See also

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