Build:A/W Moebius Impaler

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Contents

The Moebius Impaler is primarily a frontline GvG build (also usable in HA), combining fast attacks via Flurry with almost no loss in damage (most of which is armor-ignoring "bonus" damage, from Moebius and Death Blossom).


[edit] Attributes and Skills

AssassinWarriorAssassin / Warrior Attribute Rank
Critical Strikes 12 + 1 + 1
Dagger Mastery 11 + 1
Deadly Arts 6 + 1
Leaping Mantis Sting

Leaping Mantis Sting

Exhausting Assault

Exhausting Assault

Moebius Strike

Moebius Strike

Death Blossom

Death Blossom

Impale

Impale

Flurry

Flurry

Dash

Dash

Critical Defenses

Critical Defenses

  • Drop Dash for Resurrection Signet if you want; however, the build performs optimally with the above bar.
  • Also consider dropping Dash for Critical Strike if you're having energy problems.

[edit] Equipment

[edit] Usage

  • Pick a target to pressure. This build is an effective Linebacker, dealing ~60 armor-ignoring damage per second; you can pressure a Warrior just as well as a Monk.
  • Use Leaping Mantis Sting -> Exhausting Assault -> Moebius <-> Death Blossom.
  • When your target gets below 50% HP, use Impale.

[edit] Counters

  • Standard Melee counters.
  • Diversion/interrupt of Leaping Mantis or Moebius, leaving you unable to start (or continue) the attack chain.

[edit] Notes

This build is not intended for solo play (be it PvE or RA/TA/AB). You must have monks in your party to stay alive.

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