Serpent's Quickness

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Skill details

For 15...27 seconds, recharge times for your skills are reduced by 33%. Serpent's Quickness ends if your Health drops below 50%.

Contents

Wilderness Survival 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19
Duration 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34

[edit] Acquisition

Skill Quests:

Skill Trainers:

[edit] Notes

  • Serpent's Quickness only applies to skills activated while it is active; it has no effect on skills that were already recharging. Thus Serpent's Quickness does not reduce its own recharge.
  • Serpent's Quickness can be maintained constantly at 16 wilderness survival, but only if the skill is recharged quickly by another method, such as a morale boost or a Quickening Zephyr spirit placed at the beginning of the map. Reducing this skill's recharge by 33% will give you slightly less than a second to reactivate the stance, however, so keep a close eye on recharge.
  • Serpent's Quickness only needs to be active when the skill completes in order for that skill to get the bonus (since it is a stance it can activated while another skill is being activated).
  • Serpent's Quickness can reduce the cooldown of a stance, if that stance is used to cancel out Serpent's Quickness. Therefore, if you intend to reduce the cooldown of multiple skills, it is wise to use any stance last so that the other skills still benefit from Serpent's Quickness.

[edit] Related skills

[edit] Related articles

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