Build:Team - Crip Slash Heat

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Contents

The build Crip Slash Heat uses the AoE damage from SH eles to provide pressure while the Crip Slash Warriors cripple and inflict damage so they cannot escape the AoE damage quickly.

[edit] 8 player roster

  • 2 Crip Slash Warriors
  • 2 SH Eles
  • 1 SP Sin
  • 1 RC Prot
  • 1 LoD/Infuser
  • 1 SoR Prot

[edit] Crip Slash Warrior

WarriorElementalistWarrior / Elementalist Attribute Rank
Swordsmanship 12 + 1 + 1
Strength 8 + 1
Fire Magic 10
Crippling Slash

Crippling Slash

Gash

Gash

Sun and Moon Slash

Sun and Moon Slash

Distracting Blow

Distracting Blow

Frenzy

Frenzy

Rush

Rush

Conjure Flame

Conjure Flame

Resurrection Signet

Resurrection Signet

  • See below for the lightning variant. (Recommended for KDs)
  • Bring a Fiery Sword of Fortitude with a 15^50 inscription and a +30hp shield with your choice of inscription

[edit] SH Ele

ElementalistElementalist / Any Attribute Rank
Fire Magic 12 + 1 + 3
Energy Storage 12 + 1
Savannah Heat

Savannah Heat

Arcane Echo

Arcane Echo

Teinai's Heat

Teinai's Heat

Searing Heat

Searing Heat

Flame Djinn's Haste

Flame Djinn's Haste

Mark of Rodgort

Mark of Rodgort

Fire Attunement

Fire Attunement

Resurrection Signet

Resurrection Signet

  • The 2nd SH ele brings Gale instead of Mark of Rodgort and brings 11 + 1 energy storage and 6 air magic.
  • Bring a Fiery Spear of Fortitude with a +5 inscription and a +30 fire magic focus with your choice of inscription.

[edit] SP Sin

AssassinWarriorAssassin / Warrior Attribute Rank
Critical Strikes 12 + 1
Dagger Mastery 11 + 1 + 1
Deadly Arts 6 + 1
Shadow Prison

Shadow Prison

Tiger Stance

Tiger Stance

Black Lotus Strike

Black Lotus Strike

Twisting Fangs

Twisting Fangs

Black Spider Strike

Black Spider Strike

Blades of Steel

Blades of Steel

Expose Defenses

Expose Defenses

Resurrection Signet

Resurrection Signet

[edit] RC Prot

MonkMesmerMonk / Mesmer Attribute Rank
Protection Prayers 12 + 1 + 1
Divine Favor 9 + 1
Healing Prayers 8 + 1
Inspiration Magic 5
Restore Condition

Restore Condition

Spirit Bond

Spirit Bond

Shield of Absorption

Shield of Absorption

Reversal of Fortune

Reversal of Fortune

Aegis

Aegis

Gift of Health

Gift of Health

Holy Veil

Holy Veil

Channeling

Channeling

[edit] SoR Prot

MonkElementalistMonk / Elementalist Attribute Rank
Protection Prayers 12 + 1 + 1
Divine Favor 10 + 1
Healing Prayers 8 + 1
Shield of Regeneration

Shield of Regeneration

Glyph of Lesser Energy

Glyph of Lesser Energy

Protective Spirit

Protective Spirit

Reversal of Fortune

Reversal of Fortune

Draw Conditions

Draw Conditions

Aegis

Aegis

Gift of Health

Gift of Health

Holy Veil

Holy Veil

[edit] LoD/Infuser

Any / Any Attribute Rank
Healing Prayers 12 + 1 + 1
Divine Favor 9 + 1
Protection Prayers 8 + 1
Inspiration Magic 5
Light of Deliverance

Light of Deliverance

Infuse Health

Infuse Health

Healing Touch

Healing Touch

Dwayna's Kiss

Dwayna's Kiss

Orison of Healing

Orison of Healing

Aegis

Aegis

Holy Veil

Holy Veil

Channeling

Channeling

[edit] Team Usage

Before attacking or monking the foes or your allies, cast Conjure Flame, Fire Attunement, and Channeling. If you are against a full Necromancer or Mesmer team and are expecting a hex spike, have the monks cast Holy Veil on themselves. Once the battle starts, the SH Ele with Mark of Rodgort should spread Mark of Rodgort to the Warrior’s, Sin’s, and your targets. Once the hex has been spread, switch to your fiery weapons and attack. Spread pressure by using Savannah Heat, Teinai's Heat, and Searing Heat. Use Arcane Echo before using Savannah Heat to echo it. The warriors should be crippling the foes within aoe damage and inflicting damage on their targets. Use Frenzy to attack faster and Rush as a cancel stance. The SP sin should go down its bar when attacking the foe to inflict a lot of damage and conditions, first using Expose Defenses and the Shadow Prison all the way to Blades of Steel to finish off the combo. Use Infuse Health to counter spikes and Light of Deliverance to heal entire party. Use Restore Condition to remove conditions and Draw Conditions to move conditions from the RC prot monk to the SoR Monk. Before using Shield of Regeneration to heal allies, use Glyph of Lesser Energy to reduce energy. Use Flame Djinn's Haste for relic run maps. The monks should oragnize an Aegis chain. Everyone should be on Ventrilo or Teamspeak so they know when everything happens. The first monk casts Aegis and says on Vent or TS "Aegis 1" so the other monks know when to use their aegis. Once Aegis 1 has expired, the next monk says and casts "Aegis 2". Repeat this to ensure victory.

[edit] Team Variants

  • The replacement for the SP Sin:

[edit] Water Trident Elementalist

ElementalistElementalist / Any Attribute Rank
Water Magic 12 + 1 + 1
Energy Storage 12 + 1
Water Trident

Water Trident

Freezing Gust

Freezing Gust

Ice Spikes

Ice Spikes

Deep Freeze

Deep Freeze

Blurred Vision

Blurred Vision

Glyph of Lesser Energy

Glyph of Lesser Energy

Water Attunement

Water Attunement

Resurrection Signet

Resurrection Signet

    • Used to snare foes. Cast Water Attunement for energy management and Glyph of Lesser Energy for energy reduce. Cast Freezing Gust to slow down foes and Water Trident to kd moving foes. Ice Spikes and Deep Freeze are used when foes are together, like the same usage with AoE damage. Cast Blurred Vision on melee foes.

The Lightning version of Crip Slash:

[edit] Crip Slash Warrior (Lightning)

WarriorElementalistWarrior / Elementalist Attribute Rank
Swordsmanship 12 + 1 + 1
Strength 8 + 1
Air Magic 10
Crippling Slash

Crippling Slash

Gash

Gash

Sun and Moon Slash

Sun and Moon Slash

Shock

Shock

Frenzy

Frenzy

Rush

Rush

Conjure Lightning

Conjure Lightning

Resurrection Signet

Resurrection Signet

  • Same usage, except use Shock as a KD/inturruption. If you choose this variant, the SH ele w/Mark of Rodgort dosn't have to spread that hex on the warrior's targets.
  • Bring a Shocking Sword of Fortitude with a 15^50 inscription and a +30hp shield with your choice of inscription

[edit] Minor variants

  • The one of the Crip Slash Warriors can replace their conjure with Conjure Frost to counter fire based armor/team since most people expect to face a fiery team, such as SF spike and SH pressure teams, like this 1. This tactic is recommended, but it means that you can't spread fire around by using Mark of Rodgort + Fiery swords.

[edit] Counters

[edit] See Also

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