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Skill details
Gale |
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Knock down
target foe for 2 seconds. This spell causes exhaustion. (50% failure
chance with Air
Magic 4 or less.)
[edit] Acquisition
Skill
Quests:
Skill
Trainers:
Hero Skill Trainers:
Profession Changers:
- Gale has a variety of uses. Some common ones:
- Knock down an enemy long enough to finish them off.
- Interrupt skills with long activation times. Healing Signet
and Troll
Unguent are prime candidates, as are some damaging Elementalist
spells.
- Escape a persistent attacker, or give the monks time to heal or
protect the target of enemy attacks.
- Knock down an enemy right after casting an Area of Effect spell
on them, to force them to stay in the AoE and take the damage.
- The short recharge time makes it very easy to accumulate exhaustion and so
Gale shouldn't be used to shutdown a target completely for a long
period of time. Consider saving it for timely interrupts or
stopping a damage dealer for a while instead.
[edit] Related skills