Build:W/Rt UW solo
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This build has been successfully vetted by the GuildWiki community according to the vetting procedure. This build has been designed for the following use: |
A Vengeful Farmer is a Warrior that employs the elite Vengeful Was Khanhei (VWK). When a foe attacks you through melee or ranged attacks, they lose health for each attack and you gain that lost health. Using dolyak signet a warrior can alternate between these for farming Smite Crawlers in the underworld.
Contents |
[edit] Attributes and Skills
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Attribute Rank |
---|---|
Restoration Magic | 12 |
Tactics | 10 + 1 + 2 |
Strength | 8 + 1 |
[edit] Equipment
- Armor: Warrior Gladiator's Armor is best, although not vital.
- Weapons: A +5 energy sword/axe/spear with a +30hp or +7 armor mod. A shield with +30hp always and damage -5 (chance: 20%). Also shields with stance bonuses are advisable for the running portion and you could replace the +5 energy weapon for a weapon with "let the memory live again" to reduce the recharge time of Vengeful Was Khanhei.
[edit] Usage
Carefully approach, and take the quest from the Lost Soul who should be in front of you.
If you accidentally aggro a Bladed Aatxe , hit Sprint and run straight to the cliff wall behind you, this should break any aggro. If you attract a Dying Nightmare, use Vengeful Weapon until you kill it.
Once the quest was taken, you should have noticed some monsters appear on your mini-map. They are Grasping Darknesses, so we need to lure and kill them to escape from the chamber.
So aggro the closest group, usually of about 4 Grasping’s. This will normally also aggro the Bladed Aatxe, so we hit sprint, and run straight to the back wall. Only the Graspings should follow. (You could also use a longbow for luring the Graspings, that way you can save 5 energy from not having to use Sprint.)
Once lured, use Dolyak Signet, attack them with your sword (or axe) until Bonetti’s is charged, once charged use Bonetti’s, then Vengeful was Khanhei.
Repeat until they are dead. The main problem with Grasping's are their interrupts and energy drain, both of which can be tackled with Bonetti’s. Use it as a cover when casting VWK.
Once you have killed the 3 Groups of Graspings required for the quest, you can escape the chamber.
After escape you have to aim for smites, they are the creatures that you can kill that will drop ecto. Once you reach the Smites, do NOT attack the Smites, just lure them and let them attack you while you spam all the skills. When looking for Smites, be sure to watch out for Coldfire Nights, if you do aggro them, just sprint away. If you are hit by their Shard Storm or Frozen Burst spell, try to run and not to be in the middle of their Maelstorm.
[edit] Counters
Aatxes.
The standard set-up of this build cannot handle Coldfire Nights. However, Resilient Weapon can replace Sprint if you intend to farm them. Even with Resilient Weapon, they are very difficult to kill. Otherwise they should be avoided because once aggroed their spell Shard Storm will make it very hard to escape them, but its still possible if you evade their attacks and run to the beginning of smites.
[edit] Variants
- Resilient Weapon can replace Sprint if you intend to farm other areas of the underworld.
- "To the Limit!" can replace "Watch Yourself!" when you want some faster Adrenaline reload.
- Soothing Memories or Mend Body and Soul Can replace Healing Signet so you don't have the -40 Armor.
- Signet of Stamina can replace Healing Signet for running to smites and tanking them.
- Endure Pain can replace watch yourself,or healing signet.
- "To the Limit!" can also replace enraging charge if you don't have nightfall.
Quick Note/Tip, replace both Healing Signet and "Watch Yourself!" with the health buffs shown and use one of them when heath gets low right before using VWS as it recharges. (Health will be about 130hp after using Bonetti's Defense then use Stamina or Endure, then dolyak, then VwK. VwK will bring hp to maximum, enabling you to repeat.
[edit] Templates
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[edit] Notes
Note that you can farm a lot of creatures with this build. The only requirements are that they don't do more then about 25 damage per hit, don't have a extreme way of healing themselves or each other and don't do massive AoE damage. For regular farming you can even replace Sprint and Enraging Charge with Resilient Weapon and/or "To the Limit!" for some extra health regeneration, armor, and Adrenaline.
Grasping Darkness's tend not to interrupt Healing Signet, even with its 2 second activation time. They will however interrupt Vengeful Was Khanhei with its 3/4 of a second activation time and Vengeful Weapon with its 1/4 of a second time.