Coldfire Night
From GuildWiki
Coldfire Night | |||||||||
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[edit] Description
These black, drake-like creatures roam portions of the Underworld in packs of two to three. Sometimes they engage in fights with the Smite Crawlers that occupy the same area.
[edit] Location
[edit] Skills Used
[edit] Items Dropped
[edit] Drop Rates
See the Drop rate article for more information:
- Gold: 29%
- Equippable Item: 43%
- Demonic Remains: 26%
[edit] Notes
- Coldfire Nights are somewhat difficult to fight, because of their large collection of interrupting and slowing skills.
- They are very difficult to tank as they will always ignore the warriors and go after the spell casters, even if warriors engage them for some time first.
- As nearly all Coldfire Nights have a specific patrol path, one way to easily kill them is to set traps at a spot in their path and move away before they come back to trigger them. This tactic is often referred to as Path Trapping.
- Coldfire Nights have a level of 16 Water Magic, this is known from the skill Rust which lasts 44 seconds.