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The Underworld Vengeful Farmer build can be used to farm the Bladed Aatxe, Grasping
Darknesses and Smite Crawlers. It mainly uses the Item Spell Vengeful
Was Khanhei(VWK) to preserve health and damage all attacking
opponents.
[edit] Attributes and Skills
[edit] Equipment
[edit]
Fighting Aatxes and
Nightmares
While behind the NPC the Aatxe cannot hit you, giving you time to
deal with the Nighmare.
- When entering the Underworld, do not take Clear the
Chamber from the Lost Soul straight away.
- Go to a nearby group of Bladed Aatxe and aggro only the Aatxe
that is patrolling. If the patrolling Aatxe is stuck in a mob of
stationary Aatxes, lure them, and run to where the farthest NPC
stands. By running this far you should break aggro of the
stationary ones. Should a Dying Nightmare pop up during the proccess,
hide behind that NPC. Now, the NPC in front of you will effectively
body-block the following Aatxe, giving you enough time to kill the
Nightmare and cast your enchantments.
- Cast Earth Attunement, Kinetic Armor, Glyph of Lesser Energy, Armor of Earth
and Stoneflesh Aura in this order.
- Use Glyph of Concentration before the
fight and cast Vengeful Was Khanhei as the Aatxe begins
hitting you.
- While fighting, cast Glyph of Concentration followed by
Stoneflesh Aura, and Glyph of Lesser Energy followed by Armor of
Earth. This skill combo should allow you to maintain your energy
without getting interrupted and to keep your energy at an
acceptable level. Also, Savage Slash, their only interrupt, has a
recharge of 20 seconds. If you notice your foes had just used this
skill, you may cast your spells without GoC to further save on
energy.
- When VWK is not active, cast Vengeful Weapon to maintain your health
at near full level. Whatever you do, do not try to spam it
as you will find yourself low on energy very fast.
- Do not forget to maintain Kinetic Armor. Time your Vengeful Weapon to
keep it up.
- After taking out one group of enemies scout the nearby area for
any Dying
Nightmares.
- When you are finished eliminating all the Aatxe in the chamber
take the quest from the Lost Soul.
[edit] Fighting Darknesses
- Grasping Darknesses are incredible
anti-casters and can take you down very easily.
- You will only need Armor of Earth and Stoneflesh Aura for this
as keeping up Kinetic Armor will be harsh on your energy pool.
- Always use Glyph of Concentration before applying your
enchantments, then quickly use VwK to try and avoid
interruption.
- When VwK is not active, try kiting around in circles to prevent
their adrenaline gain as much as possible.
- Do not give up even if their "Fear Me!" drains your energy to
zero. Kite around until your energy recovers to 5. Cast Glyph of
Lesser Energy followed by VwK, Followed by Armor of Earth.
- After Dealing with the Darknesses exit the chamber to the north
and proceed to the Ice Wastes.
[edit] Fighting Smites
- You will find two groups of two Bladed Aatxe each and one of Grasping
Darknesses and possibly a Dying Nightmare. Avoid them completely by
luring the first group of Aatxe and running past them, without
aggroing, to reach the second.
- These are the last Aatxe you will see, now your primary foes
are the Smite
Crawlers. As Smite Crawlers only do about 50 to 60 damage, you
will not need to maintain Kinetic Armor here either. What will pose
a threat here are the Coldfire Nights (see Variants section of this
article) that patrol the area and the Dying Nightmares that may
appear out of nowhere.
- Simply use VWK and Vengeful Weapon here to finish off the
groups of Smite Crawlers.
[edit] Counters
[edit] Variants
- The same build is possible with a Ritualist primary. Even with
low Earth Magic, you still take zero damage from the Aatxes when
all your enchantments are up. Although this can kill foes quite
faster than an E/Rt, the lower energy pool and shorter duration of
Stoneflesh Aura makes the run more difficult. A 20% enchant mod is
a must for this variant. Note that Armor of Earth significantly
slows your movement, thus should not be used when aggroing the
first mob of Aatxes. You may fail to shelter behind the NPC with
your slowness.
[edit] See Also