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A ritualist setup designed to assist in healing and condition
control, as well as acting as a support character with snares.
Works well in a split.
[edit] Attributes and Skills
[edit] Equipment
- Armor with Radiant
or Survivor
Insignias.
- A set of weapons and focii: a low energy set, usual set, and
high energy set for swapping.
- Try to stay with at least one other teammate. Use Weapon of
Remedy and Vengeful Weapon in combat to remove conditions and
reduce pressure.
- Use Mend Body and Soul to counter slightly higher spike damage,
or assist your monks at the flagstand.
- Keep enemies snared using the water hexes.
- Use Armor of Mist to help running flags or getting around the
battlefield.
- Keep Resilient Was Xiko up when faced with YAA warriors or
assassins.
[edit] Counters
- This build has no direct hex control. Resilient Was Xiko
partially negates most hexes, but it cannot be counted on for hexes
with effects besides degeneration.
- This build is fairly weak on defense if you actually get hit.
Try to stay always with at least one other teammate.
[edit] Variants
- Replace one of the snares with Gale (and shift the required minimum points into Air
Magic) for a utility/interrupt skill.
- Replace either the Resurrection Signet or a snare with
Vapor Blade, to
participate in spikes.
- Soothing Memories is a more efficient but
less powerful heal than Mend Body and Soul, and can serve in
its stead.
- Generous Was Tsungrai can replace
Resilient Was Xiko, allowing an emergency heal and health
buffer rather than an emergency condition removal.
- If Generous Was Tsungrai is used, Flesh of My
Flesh can serve as a hard rez.
[edit] See Also