Build:R/Rt Oath Spirit Spam

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Contents

This build uses the ranger attribute Expertise to reduce the cost of spirits and uses the skill Oath Shot to spam them. The only disadvantage is that it doesn't have Spawning Power.

[edit] Attributes and Skills

  • Offensive Variant:
RangerRitualistRanger / Ritualist Attribute Rank
Expertise 10 + 1 + 3
Communing 12
Restoration Magic 8
Oath Shot

Oath Shot

Whirling Defense

Whirling Defense

Displacement

Displacement

Union

Union

Shadowsong

Shadowsong

Dissonance

Dissonance

Generous Was Tsungrai

Generous Was Tsungrai

Optional

Optional

  • Defensive Variant :
RangerRitualistRanger / Ritualist Attribute Rank
Expertise 12 + 1 + 3
Communing 10
Restoration Magic 8
Oath Shot

Oath Shot

Whirling Defense

Whirling Defense

Displacement

Displacement

Recovery

Recovery

Union

Union

Shelter

Shelter

Generous Was Tsungrai

Generous Was Tsungrai

Generic resurrect

Generic resurrect

[edit] Equipment

  • Weapons - Recurve Bow with "I Have The Power!" inscription and Fortitude mod.
  • Survivor and Vitae Runes.

[edit] Usage

  • Use Whirling Defense while under attack or at risk of Ranger Interrupts.
  • Keep Generous Was Tsungrai up, as opposed to using it when necessary, as it has a relatively low cost and the main limit on its healing comes from recharge, not energy.
  • Use these skills preferably before oath shot if they have recharged to achieve full benefit.
  • Against spell based group, set up dissonance first, whereas against melee groups, use shadow song. These spirits will reduce the damage done to your builds, as well as potentially devastating area of effect spells on spirits.
  • Set up spirits spreaded out, as opposed to on the same spot, or else AoE spells or Dervishes (especially with Banishing Strike) would make short work of them.
  • In some situations, use spirits to body block for effect. Set up dissonance offnesively near monks if your group needs offense, at the back defensively if you need help against assassins or melee.

[edit] Counters

  • Anti-spirits or summoned creature skills such as Banishing Strike.
  • Armor dependent damage spells, especially AoE ones.
  • Blocking or Dodging Oath Shot, or Blinding you while it is being activated.

[edit] Variations

  • Pain does not benefit as much from Oath Shot, but is a nice addition if more damage is needed, and it would also help the energy management of the build.



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