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This Elementalist build is a popular support build
used in many GvG matches. It
provides Condition
removal and Healing to back up the Monks in your group, as well as providing ample Spike damage.
[edit] Attributes and Skills
[edit] Equipment
- A +5 energy sword/axe of Enchanting and a 20% recharge/+30hp air
focus.
- Runes of Superior Vigor, Superior Air Magic, Minor Energy
Storage.
[edit] Variants
- Gift of
Health is a common addition to this build, usually replacing Lightning
Strike.
- Extinguish
can replace Lightning Strike in this build, for faster
condition removal.
- Replacing Resurrection Chant with Restore Life allows
you to resurrect the target with much more Energy, but with less
Health. This, however, makes it dangerous to resurrect allies
beyond the current front of combat, as you have to get within Touch
range in order to cast Restore Life.
- Gale can also be
included, but the addition of another exhaustion causing skill requires that it be
used sparingly.
- Replacing Lightning Strike with Enervating
Charge allows you to cover Blinding Flash, and/or hinder
another enemy.
- The Glyph of Sacrifice/Resurrection skill combo can be replaced
by a Resurrection Signet.
- Ward Against Melee can replace Glyph of
Sacrifice. If doing this, take points out of your other attributes
and put a few into earth. A high spec is not required.
- You may wish to add in Windborne Speed in place of Draw Conditions
for Flag running.
- Healing
Breeze can be incorporated as well to counter
degeneration.
[edit] Templates
[edit] See Also