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On May 1, 2007, all articles in the GuildWiki build namespace
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The Splintering Nightmare alternates splinter weapon and
nightmare weapon to deal high level of damage while providing a
means of a self heal.
[edit] Attributes and Skills
Optional Elite:
[edit] Equipment
- Either armor with blessed insignia or a mix of nightstalkers
and blessed Armor can be used.
- Any Zealous
Daggers.
- Use Splinter Weapon before a combo (Jagged ->
Wild strike -> Death Blossom) to deal a lot of AoE damage.
Remember to target clusters of enemies for maximum
effectiveness.
- Use Moebius Strike strike to reset the combo, and
allow a second application of Death Blossom immediatly afterwards
- Use Nightmare Weapon before a combo for a self
heal while still dealing a lot of damage.
- Use Flashing Blades or Critical
Defenses for extra defense if selected just before you
engage
- Remember to kite around to avoid enemy spells or to allow a
more heavily armored character take the majority of damage.
- Sins are not a tank. Don't play like one in PvE.
[edit] Counters
- Blindness
- Cripple
- Anti-melee hexes
- E-denial
- Blocking stances and abilities
[edit] Variants