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This build focuses on pressure through spreading heavy
degeneration with the elite Ranger skill, Burning Arrow. In combination with Apply Poison, this
build is able to spread conditions rapidly, putting pressure on
enemy monks, while interrupting enemies in their skill usage. In
combination with the Monk's
Protection Prayers line, the user is also
able to cope with enemy pressure through condition removal.
[edit] Attributes and Skills
[edit] Equipment
[edit] Counters
- Slow hexes that decrease movement speed or attack speed can
seriously hamper the amount of pressure you output.
- Diversion can
disable your attack skills for long durations, but you will still
be able to spread poison if Apply Poison remains active.
[edit] Variants
- In Alliance Battles and Competitive Missions, swap Resurrection
Signet for Pin Down. The former is useless in a game mode with
near-instant resurrection, while the latter can be of great use in
stopping flag/amber runners
- Replace Natural Stride with Dodge (or its Factions equivalent,
Zojun's Haste) for better running at the expense of being unable to
attack. This is useful for amber/flag runners in CM/AB as they will
not be attacking but may be the target of hexes (which end Natural
Stride).