Creature
From GuildWiki
A creature, in terms of game mechanisms, could be any object with a non-depleted Health bar, otherwise it would have been called a corpse.
[edit] Upon death
Quite naturally, only corporeal creatures leave a corpse behind them (not all of them are exploitable though). While spirits only grants half of the normal benefit for Soul Reaping upon their destruction (among other numerous differences)... leaving a doubt about their real essence (as full-fledged creatures).
[edit] Notes
- Spirits issued from Nature Rituals generally affect all non-spirit creatures within their range.
- It's common that beneficial and non-damaging skills do not affect spirits at all, even if stated creatures, foes or allies in the skill description.
- Neutral wildlife is non-targetable (and don't appear as minimap dots) until angered but are still part of the big family.
[edit] See also
Nearly every creature encountered in the game can be found in the Bestiary.