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test
Skill details
Leader's Comfort
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You gain 30...66 Health. For each ally within earshot, you also gain +10...18 Health (maximum 140 Health).
Leadership |
0 |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
Healing |
30 |
33 |
36 |
39 |
42 |
45 |
48 |
51 |
54 |
57 |
60 |
63 |
66 |
69 |
72 |
75 |
78 |
81 |
84 |
87 |
+Health |
10 |
11 |
11 |
12 |
13 |
13 |
14 |
15 |
15 |
16 |
17 |
17 |
18 |
19 |
19 |
20 |
21 |
21 |
22 |
23 |
[edit] Acquisition
Skill
Quests:
Profession Changers:
- There is always at least one ally in earshot, yourself.
- Useful for minion masters who can make up for the lack of
leadership by having a large amount of minions, who count as
allies.