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The Obsidian Tank takes the high armor/health/durability
of the warrior class, and adds to it the defensive capabilities of
the Elementalist Earth Magic enchantments. It's purpose is to
take/hold aggro and soak up damage. It is strictly a PvE build with
little use outside of very high level areas like the Domain of
Anguish and Sorrow's Furnace, where variations of this
build have been a staple for ages. It pairs very well with a monk
bonder build.
[edit] Attributes and Skills
- Optional skill slot can be replaced by:
[edit] Equipment
- Armor
- Gladiator's or Radiant Armor, with a Rune of Superior Vigor
and Rune of Superior Absorption.
- The last two armor upgrade slots can be taken by Runes of
Attunement or Vitae.
- Weapons
- Balthazar's Spirit from a monk is needed
for energy management.
- Cast Stoneflesh Aura and perhaps Armor of Earth before
pulling.
- Take the enemies into a corner if possible, then take two steps
off the wall to block them.
- If with a Spell Breaker monk, use Obsidian Flesh when
Spell Breaker begins to run out.
- Use Grasping Earth to keep them from moving too much.
- Refresh protective enchantments as they end, as energy
allows.
[edit] Counters
- Skills that cause longer cast times (Migraine)
- Dazed
- Heavy enchantment removal (Obsidian Flesh will guard against
most)
[edit] Variants
Replace Grasping Earth with Ward Against
Foes when facing enemies that have lots of hex removal.
[edit] See also