Build:Team - 55/Famine

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Contents

The build is based on an Invincible Monk tank and a Famine-SV-AV ranger.

[edit] Build Concept

While there are a lot of differences that affect tactics, this team works in a very similar way to Build:Team - 55/SS;

  • The 55 monk attracts a group of enemies, and tanks them.
  • The ranger deals damage with the elite Nature Ritual - Famine, which hurts anyone whose energy reaches 0, and cast Sympathetic Visage and its duplicate Ancestor's Visage on the monk, to get the melee mobs attacking him down to 0 energy over and over again.

A major advantage of this build, is that it lets rangers, a profession which is less wanted as farmer, take a part in duo UW farming, make some money and gain xp. It could also be a nice way for a ranger to cap a Black Widow himself, with help from only one other player. Note that with groups bigger than 3, an AoE effect triggers, making some of the group to spread, while 3 will remain still fighting.

Famine now causes enemies to scatter, with careful aggro-management an SS is faster.

[edit] Build Details

[edit] Famine-AV-SV Ranger

RangerMesmerRanger / Mesmer Attribute Rank
Wilderness Survival 12 + 1 + 3
Marksmanship 8 + 1
Expertise 5 + 1
Illusion Magic 9
Ancestor's Visage

Ancestor's Visage

Sympathetic Visage

Sympathetic Visage

Famine

Famine

Images of Remorse

Images of Remorse

Apply Poison

Apply Poison

Power Return

Power Return

Savage Shot

Savage Shot

Resurrection Signet

Resurrection Signet

Usage:

  • Patience and good timing are the most important aspects of success. Give the 55 monk room to operate and round up and gather aggro. Following closely will only result in breaking up aggro and making fights longer.
  • Lay down Famine.
  • While the monk is gathering the mobs, wield a bow and be ready to kill or interrupt any Dying Nightmares.
  • Once the enemies are gathered around the monk, cast Sympathetic Visage on the monk. Once SV is half way through its recharge cycle, cast AV, and so on.
  • While waiting, you can use Apply Poison, and fire an arrow at each enemy.
  • As long as you have a group of enemies, do not hurt any of them in any way except through Famine and even poison spreading, since they all contribute to each other's downfall, and losing one will slow the killing of the rest.
  • Casters can be carefully taken care of with Images of Remorse and poison.

Equipment:

Variations:

Famine Ranger Template:

image:skillsdisk.jpg
The Skills Template for this build is:
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[edit] The Invincible Monk (55)

MonkMonk / Any Attribute Rank
Divine Favor 11 +3
Healing Prayers 10 +3
Protection Prayers 10 +3 +1
Blessed Signet

Blessed Signet

Protective Spirit

Protective Spirit

Healing Breeze

Healing Breeze

Spell Breaker

Spell Breaker

Blessed Aura

Blessed Aura

Mending

Mending

Balthazar's Spirit

Balthazar's Spirit

Essence Bond

Essence Bond


Usage:

  • Cast the 4 enchantments on the right of the skill bar at the beginning. Note that you will have 0 energy regeneration. Use Blessed Signet to recharge to at least above 25 so you can cast Protective Spirit and then Spell Breaker before Bladed Aatxes interrupt.
  • In situations where there are no enemy mesmers, the approach is to put Protective Spirit on and engage. With 4 pips of health regeneration from Mending, you should not need Healing Breeze until you are tanking a lot of foes or are bleeding from the Bladed Aatxes.
  • The Energy from Essence Bond and Balthazar's Spirit should be more than enough for all situations; use Blessed Signet to gain energy if needed.
  • Use Spell Breaker to deflect enchantment removal, or prevent initial spells while you approach.
  • The bigger the aggro (the rounded up enemy group) the better. If the monk is a secondary warrior, they can take up to 14/15 foes at a time.
  • If there are ranged spell-casters (Terrorweb Dryders or Coldfire Nights), try and find a nearby group of melee attackers to take to them. This is much faster (and safer energy-wise) than having the ranger try to kill them off with just poison and degen.

Equipment:

Variations:

[edit] Variations

  • Change the 55 monk in ways described in Invincible Monk.
  • Replace the R/Me with a Me/R. this would probably go a bit slower, but, as noted under Build Concept, it might be a good way for mesmers to take part in UW farming, and get XP and skillpoints.
  • If the Mo/Me has an available slot on their skill bar, Spirit Shackles can be used to take down groups of Coldfire Nights without bunching a group of Smite Crawlers around them.
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