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On May 1, 2007, all articles in the GuildWiki build namespace
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This trapper build is used as part of physical-heavy builds to
provide the powerful spirits Nature's Renewal and Tranquility as well as
defense in the form of traps.
[edit] Attributes and Skills
[edit] Equipment
- Recurve Bow
of Fortitude
with "I Have the Power!" inscription.
- Survivor Armor
- Any staff with a +5 energy Insightful Staff Head, a perfect Hale and
Hearty inscription, a +30 health Fortitude Staff Wrapping, and
+10 base energy.
- Place spirits in suitable locations - within range of combat,
but in places where they cannot be attacked easily, such as behind
map obstructions.
- Use Dust Trap
at the spirits' location to prevent opposing melee characters from
killing them.
- Place traps in and around the backline if defense is needed, or
in opposing lines for offensive purposes.
- Use Oath Shot
to recharge spirits and traps as needed.
- Activate Whirling Defense when trapping and when
placing spirits with interrupting attacks nearby (e.g. Savage Shot, Distracting
Blow).
[edit] Counters
[edit] Variants