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On May 1, 2007, all articles in the GuildWiki build namespace
will be deleted. After that date, no build articles may be posted
to the GuildWiki in either the main or build namespaces before a
new policy is decided on. Find the reasoning and the details behind
this at GuildWiki:Builds wipe.
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This build is not favored by the
GuildWiki community.
The general consensus among users of GuildWiki is that this
build is not viable.
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This is a PvE build for farming Ettins out of Beetletun
[edit] Beastmaster Build
NOTE: In order to get all of the necessary skills for this
build, you must own an account with both the Prophecies and
Factions campaigns.
Ability distribution:
[edit] Equipment
- Druids armor with the best vigor rune you can afford.
- A longbow or flatbow to send your pet to the target from a safe
distance. A Zealous bow
can be useful to keep energy coming in as you attack.
- Optional:A staff with +20 energy for use once your pet has
begun attacking.
[edit] Strategy
- When you prepare to go into combat, use Call of Haste and Call
of Protection. These will protect your pet, increase it's speed,
and will be the first two skills that will be recharging for you.
Keep these up at all times-both shouts last longer than their
recharge times, so you can keep them up continually. Besides
keeping your pet protected, they will fuel Enraged Lunge.
- As soon as combat starts, open with Predator's Pounce. At 16
Beast Mastery this will hit for +37 damage and heal your pet as
well.
- Now that you have 3 skills recharging, use Enraged Lunge to hit
for +80 damage. It has been tested by many players on the Guild
Wars Online ranger forums that Enraged Lunge ITSELF will count as
the fourth recharging skill, so you will get the full damage boost
by having 3 other skills recharging.
- Alternate between Predator's Pounce and Enraged Lunge until
your target is below 50% health, then hit Brutal Strike to deal +74
damage.
- Because the added damage is NOT reduced by armor, a single
chain of all 3 attacks against will deal at LEAST 154 damage, even
against heavily armored targets such as warriors. Against a foe
below 50% health, you have a guaranteed damage of 191.
- On the rare occasion that your pet does take heavy damage, use
Comfort Animal to restore its health. Between Comfort and
Predator's Pounce it's easy to keep your pet's health up.
- Use your normal bow attacks to supplement your pet's damage.
With 10 marksmanship, you can use a max damage bow to add
additional damage to a target.
- If playing in a party, after sending your pet to a target and
initiating an attack against it, you can change to a second target,
and call it for the rest of the party. The pet will stay on the
first target for several seconds and can severely injure or kill
that foe while the party focuses on killing the second target. You
can keep your pet focused on the first target by firing an arrow at
it every few seconds.
[edit] Options
- Fill the optional skill slot with a resurrection
skill(recommended) or a self-heal such as Predatory Bond or
Troll
Unguent.
- Reduce your marksmanship and raise your expertise to reduce the
energy cost of your pet skills. If bringing Troll's Unguent, you
could optionally raise wilderness survival to increase it's
effectiveness. If not playing with high marksmanship, you may
consider bringing a Candy Cane Bow, which will do 15 damage per
shot with no marksmanship requirement.
- Use Tiger's
Fury (or Bestial Fury) for your optional slot to increase
damage, taking advantage of the high Beast Mastery used for this build.
- Fill the extra slot with an interrupt, it never hurts to have
one on hand. An interrupt used at the right time can help your pet
take down an enemy that much faster.
- Maxing Out Marksmanship and Beast Mastery and adding Crip Shot
to skills is helpful to deal more damage with bow and beast.