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This build for rangers is supposed to combine chocking gas with
quick recharge arrow attacks for continuous disruption for an easy
kill.
[edit] Attributes and Skills
[edit] Equipment
- Armor: Druid's
- Weapons: 20/20 Wilderness Survival--NOTE: Energy With Quick
Shot can be a problem. Consider a Zealous Bow string.
- 1 Minor Markmanship rune
- 1 Minor Wilderness Survival Rune
- Fill all rest with major or Superior Runes of Vigor
- Cast Serpent's Quickness and Choking Gas right before battle,
and head in.
- Select a target in the middle of the pack, and Shot dual shot.
Then repeat Quick shot untill dual shot recharges, and shoot it
again. Carefull not to over do energy.
- Lighting Reflexes when under pressure to Dodge attacks.
- Troll unguent to heal, and Purge Conditions to remove
conditions.
[edit] Counters
Energy Denial, Disrupting and making the recharge time of skills
longer.
[edit] Variants
- Replace purge conditions with another healing move or called
shot.
- Consider lowering wilderness survival down to 11 or 10 so you
can raise expertise up to a higher rank for lower energy costs,
and/or use runes of attunement.
- Replace Purge Conditions with Essence bond for a better energy
management.
- Replace Purge Conditions with Mend Condition or Mend Ailment
for faster condition Removal.