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This build uses Ranger stances to maintain high average speed
and Dervish enchantments for support to run to various places,
particularly from Beacon's Perch to Droknar's
Forge.
[edit] Attributes and Skills
[edit] Equipment
- Full Sentry's Insignia (+10 armor while in stance)
- Rune of Vigor
- 2 Attunement runes (+2 Energy x 2 = +4 Energy)
- Rune of Restoration
Note: Against getting Crippled a Rune of Restoration is
highly recommended for surviving traps. It shortens Crippled and
Bleeding by 20% which is considerable.
[edit] Weapons
- Crafted or collector's staff (20% chance of half spell
recharge) with +5 energy staff head and any enchantment lengthening
mod
[edit] General
Very important: Timing is very important here. Make sure
Vow of Silence lands before the snare hexes do! If you don't, Vow
of Silence will prevent you from removing the hexes because you
can't cast spells!
[edit] Lornar's Pass
[edit] Wurm Tunnel
- Cast Fleeting Stability before entering the Wurm spawning
zones. Avoid getting knocked down while you cast it.
- Recast Fleeting Stability shortly before entering the tunnel
and cover it with two other enchantments. Alternatively, you can
cast Vow of Silence and Mystic Regeneration as non-strippable cover
spell here.
[edit] Siege Ice Golem Spots
- Recast Fleeting Stability if time permits.
- Just after entering the casting range of the Ice Golems, cast
Vow of Silence to give you 6 seconds of snare-hex-free
running.
- Stay away from Pinesouls at all costs. One Barbed Trap will be
fatal to you.
Note: In case of getting crippled, try to uphold Fleeting
Stability, Mystic Regeneration, and Vow of Silence. Do not aggro
any further group, and tank out the damage. Do not forget to uphold
your stances as well, as they add extra protection, and a good
chance of avoiding attacks.
[edit]
After the Troll tunnel
- Cast Fleeting Stability at the curve after the bridge. Keep
away from Grawl Crones as much as possible to avoid them stripping
your Fleeting Stability with Chilblains.
[edit] Counters
- Lack of condition removal.
- With a Rune of Restoration Crippled and Bleeding can be reduced
to tankable status, though.
[edit] Variants
[edit] Template
[edit] External Links