Build:N/W Bloody Blade

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Image:Red thumbs down.png This build is not favored by the GuildWiki community.

The general consensus among users of GuildWiki is that this build is not viable.

This build was voted unfavored for the following reasons:

  • Poor energy management.

An alternative to the Build:N/W Death's Shadow.

This build is a melee Necromancer who functions reasonably well in a PvE or Alliance Battle environment. She relies on life drain skills and Riposte to prevent damage, heal herself, and quickly kill foes one at a time. Armor class is sacrificed in favor of having as much health as possible at all times.

[edit] Attributes and Skills

NecromancerWarriorNecromancer / Warrior Attribute Rank
Blood Magic 11 + 3 + 1
Soul Reaping 6 + 1
Tactics 9
Swordsmanship 10
Riposte

Riposte

Deadly Riposte

Deadly Riposte

Vampiric Bite

Vampiric Bite

Vampiric Touch

Vampiric Touch

Life Transfer

Life Transfer

Signet of Lost Souls

Signet of Lost Souls

Bonetti's Defense

Bonetti's Defense

Demonic Flesh

Demonic Flesh

[edit] Equipment

  • Hit-Point-increasing Revenant's Armor to increase your maximum health as much as possible.
  • Runes of Superior Vigor, Superior Blood Magic, and Minor Soul Reaping.
  • A Blood Magic offhand which gives Health, such as The Shadestone. Offhands which decrease Blood Magic cast time are equally useful.
  • The ideal sword requires 10 or less, increases enchantment or hex duration, and gives additional energy.
  • It is suggested a N/W Bloody Blade also carry a Truncheon or some other ranged weapon in case of fleeing foes or high Death Penalty.

[edit] Usage

  1. Directly before heading into the fray, cast Demonic Flesh. It will give you 200 additional hit points for one minute or more, based upon equipment which increase enchantment length.
  2. Demonic Flesh has a one minute recast time. This means if you time it properly, you should maintain it at all times unless the enchantment is removed.
  3. Spam Riposte whenever your adrenaline is up.
  4. When engaging a foe, cast Life Transfer to degenerate her health and maintain your own.
  5. Use Vampiric Bite and Vampiric Touch to steal a significant amount of health from your foe.
  6. If you run low on energy, use Bonetti's Defense and Signet of Lost Souls to protect yourself and regain as much as possible. Soul Reaping will assist with this in most environments.

[edit] Counters

  • Demonic Flesh can be removed by a perceptive Mesmer or Necromancer, causing you to instantly lose 200 maximum health.
  • You only focus on one foe at a time, and you your armor is inferior to that of melee classes, so even with Riposte you can become overwhelmed by large groups.
  • One on ones battles with Build:R/N Touch Rangers can be close calls. They tend to be able to spike lifedrains more frequently, but your lifedrains do more damage. (Your major advantage over them is that you can deal with melee fighters more easily.)

[edit] Variants

  • Resurrection Signet can replace Bonetti's Defense when it is necessary you carry it.
  • Attributes in Sword, Tactics, and Soul Reaping can be adjusted slightly to suit equipment and personal taste. If you feel you haven't enough energy, try adding a couple more points in Soul Reaping.

[edit] Notes

  • All melee casters are some degree more intense work for healers. Make sure monks you are playing with know what's going on, and that you have over 700 health, not 200.
  • The objective of this build is to kill foes one at a time as quickly and efficiently as possible. You will not outlast a decent tank in a drawn out fight. When fighting a Warrior or Paragon, remember to use your most powerful lifedrains and spikes as soon as possible, then maintain Riposte and Deadly Riposte to block avoid powerful attack skills.
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