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A Touch Ranger makes use of a ranger's durability in getting close to his opponents
and "touch" skills from the necromancer's arsenal to steal his
opponents' health. This
build uses a high rank in Expertise to reduce the energy cost of the key skills Vampiric Bite and
Vampiric
Touch.
[edit] Attributes and Skills
Template Code: OgQTQY7c5hTUDlEoGhTqRTIAAA
[edit] Equipment
- Druid's
Armor, With Rune of Superior Vigor and Rune of Superior
Expertise
- Weapons (one of the following)
[edit] Counters
[edit] Variants
- Verata's
Aura can take control of all minions around for a medium-short
amount of time. Highly useful for AB.
- Frozen Soil
can be hidden on the Touch Ranger skill-bar, and when used
intelligently, can be a devastating skill in TA, and especially RA. This requires the extra skill points to be put into Wilderness Survival. This can easily
replace Throw
Dirt.
- Barbed
Signet can replace Resurrection Signet in AB, giving the Touch Ranger a secondary distance
attack to compliment Vampiric Gaze.
- Signet
of Agony and Distracting Shot with a barbed bow to replace Throw Dirt
and Whirling Defense gives the build an interrupt and the ability to inflict 44
second bleeding (significant damage over time.) You can still have
Blood weaponry as a secondary set.
- Blood
Ritual is useful especially in a team situation as it is
affected by expertise and gives an energy gain. Similarily, a group
of touch rangers could be effective using Blood is Power
and Blood Ritual on each other.
- Zojun's
Haste, paired with Dodge, gives an almost nonstop speed boost and
protection against rangers. This is a good replacement for Resurrection Signet in AB.
- Blood
Renewal makes a good self heal if used properly.
- Strip Enchantment in place of Resurrection
Signet for Alliance Battles or 8-Team Competitive Missions such as
The Jade
Quarry and Fort Aspenwood, where Resurrection Signets are
useless.
- Use the 6 left-over attribute points and put them into Wilderness
Survival, then using Serpent's Quickness as a way to
increase pressure on your target.
- Touch of
Agony and/or Wallow's Bite should not be overlooked.
- For players who only own Factions, a spare points Melandru's
Shot could be used, with Vampiric Bite and Wallow's Bite as the
damage. This will be less effective and conditional to enemies
faced, however.
- Storm
Chaser instead of Dodge
can help with energy management, but is generally not as
useful.
- In Alliance Battles, Resurrection Signet may be replaced with
Awaken
the Blood for more powerful touch attacks.
[edit] Template