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On May 1, 2007, all articles in the GuildWiki build namespace
will be deleted. After that date, no build articles may be posted
to the GuildWiki in either the main or build namespaces before a
new policy is decided on. Find the reasoning and the details behind
this at GuildWiki:Builds wipe.
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This build is not favored by the
GuildWiki community.
The general consensus among users of GuildWiki is that this
build is not viable.
This build was voted unfavored for the following reasons:
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A Battery is a Necromancer that uses the Necromancer skills Blood is
Power and Blood Ritual to give a temporary boost to allies
energy regeneration, while using Monk healing and protection skills to
keep monks from wasting BiP and BR given energy on the health
sacrifice.
[edit] Attributes and Skills
[edit] Equipment
- Cast Mending before
battle. This has the dual benefit of giving you permanent health
regeneration (until it is removed) and shifting aggro away from you
(see the article on mending).
- Before a battle, cast Blood is Power on your heavy energy using
party members, like nukers and monks. Use Blood Ritual on the
non primary casters, as they will not waste the excess energy given
by BiP.
- Use Heal Area
and Healing
Breeze to counter the health you lose.
- If Diversion is
cast on you, cast Blood Ritual-it is not as necessary as other
skills, and sitting idle while waiting for it to dispell could be
costly to your group.
- If Signet of Humility is used on you, use
Blood Ritual in the meantime. Most will not expect a battery to
carry both, and you are not idle to your party's needs while you
wait for it to recharge.
- Use Vampiric Swarm and Vampiric Gaze to
deal armor ignoring damage.
[edit] Counters
[edit] Variants
- Replace Orison of Healing with Blood Renewal
- In areas where resurrection is not crucial and conditions are
more likely (PvP battles), replace Resurrect with Barbed Signet.
- You are most useful if you stay a few paces behind the
spellcasters or stick around the high maintenence casters.
Elementalists with 90 or more energy are going to need your help
most often. Don't be afraid to stack BiP and BR if they've
gotten too low!
- The build does not use wells for a reason, and that is to stop
body battles with Minion Masters where rescources may be scarce.
You purpose is to help your group, and depriving a MM of his army
is a hindrance.
[edit] See Also