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This build relies on the Mesmer's primary ability of Fast Casting, coupled
with the power of Auspicious Incantation and Echo, to produce a quick spike of
highly damaging Fire
Magic spells.
[edit] Attributes and Skills
[edit] Equipment
- Enchanter's or Radiant armor is needed for the extra energy.
In addition to the Fast Casting and Inspiration runes, use the best Vigor rune you
can afford and an Attunement rune. For the last slot use either a
rune of Recovery or another Attunement rune, depending on how often
you find yourself Dazed.
- Use a +15/-1 energy Fire Wand with a 20% chance to halve the recharge
of Fire Magic spells (such as the Fire Wand crafted by Honglei Sun) and a Fire
Magic Focus with a 20%
chance to add +1 Fire Magic and a 20% chance to halve the recharge
time of Fire Magic spells (such as The Kindlerock). Swap to another weapon
set when not in combat to regain the extra pip of energy regeneration.
- Keep Fire Attunement up at all times, without it
energy management becomes very difficult. Beware of enemies with
enchantment removing skills.
- When facing small mobs cast Echo and Fireball, then spam Fireball. When you get down to 30 energy cast Auspicious Incantation followed by Rodgort's Invocation - after these
spells you'll have around 50 energy. Auspicious Incantation and
Rodgort's Invocation will be disabled for 50 and 45 seconds,
respectively.
- When facing a large mob cast Echo, Meteor Shower, Rodgort's Invocation, Auspicious Incantation and finally the
Echoed Meteor
Shower - at the end of this chain you will have a full energy
bar of around 50 (due to the energy lost to exhaustion). This allows
you to keep Meteor Shower up for 18 consecutive seconds,
and immediately follow it up with Fireball, Breath of Fire and Fire Storm (in Competitive Missions/Alliance
Battles).
- Use Breath of Fire (and, if you have it, Fire Storm) as your
standard damage over time spell - Meteor Shower should only be used when
absolutely necessary due to its high energy cost and exhaustion.
[edit] Variants
- If you find yourself often interrupted use Mantra of Concentration as the
optional skill.
- Auspicious Incantation can be swapped
for Glyph of Lesser Energy. This makes the
build easier to run at the cost of a slight reduction in energy
management capabilities.
- Breath of
Fire can be swapped for:
- Fire Storm
(in PvE), which costs 5 more energy but causes more total damage
over time (assuming enemies don't break aggro).
- Lava Font, if
you find yourself often surrounded by foes.
- Immolate, for
more damage against one enemy.
- Glowing
Gaze, for more energy management. Echo Rodgort's Invocation rather than Fireball or Meteor Shower if
you bring this spell.
- Mark of
Rodgort, for less direct damage but more degeneration through
burning. If you bring this spell consider using Glowing Gaze in the
optional slot.
- For Competitive Missions and Alliance Battles consider swapping
Breath of Fire and Fire Storm for Immolate and Glowing Gaze. This
increases the amount of spike damage you can do at the cost of
reducing the area of effect damage you can cause.
[edit] Templates