Meteor Shower

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Skill details

Create a Meteor Shower at target foe's location. For 9 seconds, foes adjacent to that location are struck for 7...91 fire damage and knocked down every 3 seconds. This Spell causes Exhaustion.

Contents

Fire Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Fire damage 7 14 21 28 35 42 49 56 63 70 77 84 91 98 105 112 119 126 133 140 147 154

[edit] Acquisition

Skill Trainers:

[edit] Notes

  • Use Glyph of Concentration to prevent the highly likely event that the spell will be interrupted due to its long cast time.
  • Use Arcane Echo (if you are a Mesmer) for double casting. Also consider using Glyph of Sacrifice on the echoed Shower. It will not take an extra 30 seconds to recharge since Arcane Echo will change back to its regular state after 20 seconds. Beware of exhaustion though.
  • Water hexes that slow multiple foes (Deep Freeze, Frozen Burst and Ice Spikes) are very useful in conjunction with Meteor Shower, as they don't get away from the area and get hit and knocked-down. Meteor Shower is also useful in conjunction with Barbed Trap or Snare.
  • Meteor Shower's animation lasts 12 seconds, but only inflicts damage and knockdown on the third, sixth and ninth seconds.
  • Immediately after casting Meteor Shower, follow up with a 2 second cast skill to cause a spike on the first hit of Meteor Shower. Or, use Incendiary Bonds and then a 2 second cast time for a larger spike on the second hit.

[edit] Trivia

  • The skill's icon is possibly a homage to Missile Command, a classic video game where the protagonist had to defend cities under attack by ICBMs, MIRVs, bombers and satellites. The "Game Over" sequence (on some versions) would feature the remains of the player's obliterated cities and his command center destroyed in a final apocalyptic volley of missiles very similar to this icon.

[edit] Related skills

[edit] Related articles

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