Build:E/any Dual Attunement Air Spiker

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Contents

This build is a damage-focused Elementalist suitable for PvE groups. By utlizing both Air Attunement and Elemental Attunement, you get a huge energy return for each Air Magic spell cast, resulting in the ability to spam high energy cost skills repeatedly and continously without running out of energy.

[edit] Attributes and Skills

ElementalistElementalist / Any Attribute Rank
Air Magic 12 + 1 + 3
Energy Storage 12 + 1
Lightning Strike

Lightning Strike

Lightning Orb

Lightning Orb

Chain Lightning

Chain Lightning

Lightning Hammer

Lightning Hammer

Blinding Flash

Blinding Flash

Elemental Attunement

Elemental Attunement

Air Attunement

Air Attunement

Resurrection Signet

Resurrection Signet

[edit] Equipment

[edit] Usage

[edit] Counters

  • Interrupts.
  • Upon casting/action hexes, such as Backfire.
  • Enchantment removal, while not immediately devastating, will make energy management difficult, reducing the build's overall effectiveness.
  • Protective Spirit.

[edit] Variants

  • Enervating Charge for ensured damage reduction when facing attacking foes.
  • Aura of Restoration for self-healing and for covering the attunements.
  • Gale can be used as a Knockdown. This is recommended for Arena use.
  • Replace Blinding Flash with another damaging skill when in areas with few attackers.
  • Chain Lightning has 3-seconds casting time. It is usually not recommended to bring for spiking.
  • Instead of bringing Resurrection Signet for AB, an air enchantment that gives speed boost would be more useful.
  • Replace Chain Lightning with Mystic Regeneration (with an 8 spec in Earth Prayers) to both add to survivability and as a cheap cover to your attunements.

[edit] Notes

  • Especially in AB, use walls and ledges for cover, but beware that lightning orb(projectile) will be blocked.
  • Watch out for interrupt rangers & sins and blind them as soon as they are within range.
  • If multiple attackers focus on you, blind 1 attacker (usually the sin) and kite.
  • Although not so important outside of HA or GvG, coordinating a spike with teammates requires removing any "improved casting time" weapon upgrades.

[edit] Related Builds

[edit] Template

image:skillsdisk.jpg
The Skills Template for this build is:
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equipment template: RmGY6kNWKqiZmm0TzZmmMs8IujkKdZmiMsuZmi0D

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