From GuildWiki
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On May 1, 2007, all articles in the GuildWiki build namespace
will be deleted. After that date, no build articles may be posted
to the GuildWiki in either the main or build namespaces before a
new policy is decided on. Find the reasoning and the details behind
this at GuildWiki:Builds wipe.
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This build is not favored by the
GuildWiki community.
The general consensus among users of GuildWiki is that this
build is not viable.
This build was voted unfavored for the following reasons:
- redundant as its purpose doesn't need own build
- ineffective
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This Running build uses Armor of Mist and Storm Chaser for a constant speed boost,
while relying on Water Magic to stop foes from chasing you and for
extra armor and/or imunity from attacks. This build is useful for
running simple runs, or long runs without much degen or hexing.
This build may be used for running from Ascalon City to Beacon's Perch,
but cannot run to Droknar's Forge from there.
[edit] Attributes and Skills
[edit] Equipment
[edit] Possible Routes
[edit] Variants
E/Mo
- As a monk secondary you can deal with more health loss and
hexes, but lose running capacity.
- While running, either use Mist Form alone or use Armor of Mist and
Armor of
Frost together, so that if one gets stripped you can walk with
attack imunity or, run with high armor.
[edit] Counters
- This build cannot remove hexes and will be slowed by them.
(unless using the monk secondary variant)
- Knockdowns
- Stripp enchantments
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