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The Icy Shackles Runner runner uses the Elite Skill Icy Shackles to
hinder enemy runners.
[edit] Attributes and Skills
- Water
Attunement is a nice spell to have for energy management.
- Glyph of Restoration for better
survibability during flagging.
- Blinding
Flash for those pesky Cripshots.
- Aegis can be used in
this build, for this you will have to drop healing and move it into
protection, use an enchanting mod if you choose to do this. If you
do this, it is suggested that Glyph of Restoration is used, as
you have no healing spells (unless you have conditions, where Mending Touch
can be used).
[edit] Equipment
- Survivors Insiginias with the correct runes, you can fill in
the rest of the runes with either Vitae or Attunement Runes.
- The normal meta weapon switches.
- Keep up Storm Djinn's Haste at all times.
- Obviously, keep making sure your team's flag is in the
flagstand, if not, get it in there as fast as possible.
- Stop enemy runners with a combination of Chilling Winds
and Icy
Shackles. Use Freezing Gust if Icy Shackles is removed or for some nice,
moderate-recharging damage.
- If you pass your team while flagging, and they look like they
are in trouble, aid them with your healing spells.
- If your flag is already in the flagstand, get another flag for
when the enemy flagger returns theirs.
- Your first priority is to keep the flag in the
flagstand.
- Your seconds priority is to stop the opposing flagger to get
their flag in the stand. A common mistake is that the flagger, even
they do not control the flagstand, will take killing the enemy
flagger as their first priority.
- Lasty, you third priority is to assist your monks and snare
overextended targets if the first two prioties have been
fulfilled.
[edit] Counters
- Body Blocking.
- Cripshots may be hard to live against.
[edit] Variants
Obviously, use the points in Healing Prayers in Restoration
Magic instead.
[edit] See also