Build:A/any Flashing Defender

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The general consensus among users of GuildWiki is that this build is not viable.

Contents

[edit] A/any Flashing Defender

This build uses the Elite stance Flashing Blades and Critical Defenses to keep up a fast hitting loop combo without taking much damage. This is best in the PvE against monster warriors, as spell-casters can easily get through this in PvP.

[edit] Attributes and Skills

AssassinAssassin / Any Attribute Rank
Critical Strikes 12 + 1
Dagger Mastery 12 + 3
Jagged Strike

Jagged Strike

Wild Strike

Wild Strike

Critical Strike

Critical Strike

Critical Eye

Critical Eye

Flashing Blades

Flashing Blades

Critical Defenses

Critical Defenses

Shadow Refuge

Shadow Refuge

Resurrection Signet

Resurrection Signet

[edit] Equipment

Any daggers that increase enchantments time would be good, Max Critical Strikes with a minor rune or major runes with minor to get it to 13. Max Dagger Mastery with runes to make it 15.



[edit] Usage

  • If Critical Eye runs out, use it again to keep up critical hits.


[edit] Weaknesses

  • Health Degun (although it could be countered by Shadow Refuge)
  • Unblockable moves and spells.



[edit] Variants

Resurrection Signet could be replaced with a Resurrecting spell with secondary monk. And Shadow Refuge could be replaced with Healing Breeze for more health regen.

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