Build:A/Rt Warmonging Assassin
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This build is not favored by the
GuildWiki community.
The general consensus among users of GuildWiki is that this build is not viable. |
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This build is similar to the Berserking shadow build on but instead of relying on an increased IAS, this build relies on interruptions and a KD. This build is mainly targeted towards casters.
[edit] Attributes and Skills
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Attribute Rank |
---|---|
Dagger Mastery | 12 + 1 + 3 |
Deadly Arts | 5 + 1 |
Shadow Arts | 7 + 1 |
Critical Strikes | 9 + 1 |
Channeling Magic | 4 |
[edit] Equipment
- Armor
- Any would be good, unless you want to not use the + energy mod for daggers then use chest and legs Radiant insignia.
- Weapons
- Zealous PvP daggers of Fortitude with a +5 energy mod or 15^50. You must have at least 30 energy
[edit] Usage
- Cast Warmonger's Weapon before you start the spike. That's simple enough
[edit] Counters
General anti-melee counters.