From GuildWiki
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On May 1, 2007, all articles in the GuildWiki build namespace
will be deleted. After that date, no build articles may be posted
to the GuildWiki in either the main or build namespaces before a
new policy is decided on. Find the reasoning and the details behind
this at GuildWiki:Builds wipe.
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This build is not favored by the
GuildWiki community.
The general consensus among users of GuildWiki is that this
build is not viable.
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This build uses Zealous Vow along with Critical Strikes to get
sufficient energy management for a high energy Assassin spike.
[edit] Attributes and Skills
[edit] Equipment
- Full Radiant Armor
- Zealous Daggers of Enchanting with a "Guided by Fate"
inscription
- Begin by finding a spike target, usually a "Squishy" one.
- Cast Zealous Vow and Harrier's Grasp, then unload the combo
GPS-Horns of the Ox-Falling Spider-Blades of Steel. If the Target
was alone to trigger HotH, the entire combo should deal around 309
Damage not including the degeneration from Falling Spider or the
bonus damage from crits.
- If targeted by a melee attacker, use critical defenses
- Use Dwayna's Touch as a self heal when needed. you should
nearly constantly have 3 enchantments up.
[edit] Counters
- Enchantment removal.
- Large degeneration.
- On hit hexes like Spirit Shackles or Empathy.
[edit] Variants
- Harrier's Grasp can be interchanged with Featherfoor Grace for
condition management and a speed buff instead of cripple.
- A Shadow Step like Death's Charge could also replace harrier's
grasp for more of an unexpected spike.