User:Warriorofworlds/buildarchive/DoD

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This build works with the high damage generated from a critical hit by a scythe and the fact a scythe can hit multiple targets. It gives the user a near total condition removal (except blind), plus a cheap damage and Deep Wound inflictor without its usual drawbacks and a constant heal.

Contents

[edit] Attributes and Skills

AssassinDervishAssassin / Dervish Attribute Rank
Critical Strikes 12 + 1 + 3
Scythe Mastery 12
Reap Impurities

Reap Impurities

Wearying Strike

Wearying Strike

Malicious Strike

Malicious Strike

Optional

Optional

Sharpen Daggers

Sharpen Daggers

Assassin's Remedy

Assassin's Remedy

Way of the Assassin

Way of the Assassin

Resurrection Signet

Resurrection Signet

[edit] Optional Slot

[edit] Variants

[edit] Equipment

[edit] Usage

[edit] Counters

  • Anything that takes off enchantments.
  • Evasions, if people do use these against you it is recommended to choose a different target.
  • Being blinded.
  • Stone Sheath and Dulled Weapon both remove your ability to critical, destroying this build.

[edit] Notes

  • With all the skills in place you will have a 70% chance of causing a critical hit.
  • You will be able to make up to 4 hits while Critical Defenses lasts.
  • The chance of getting at least 1 critical hit while attacking one person after 4 strikes is 99.2%.
  • Weakness is applied after Wearying Strike hits and is taken away after the next Critical Hit is registered.
image:skillsdisk.jpg
The Skills Template for this build is:
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