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The Echoed Invoker is designed to deal major damage to close
targets quickly while making it harder for the monk to heal
everyone injured.
[edit] Attributes and Skills
- Glyph of Lesser Energy can be replaced with Aura of
Restoration if entering an area with many Enchantment removing
enemies although higher energy management is required - consider
asking a Necromancer to bring Blood Ritual.
- Switch Resurrection Signet for Blinding Flash when going into AB to
blind your attackers.
[edit] Equipment
- Cast Air Attunement before you enter the battle.
- Use your Glyph then cast Arcane Echo.
- Choose a target close to two others for optimal damage and cast
Invoke Lightning then cast the Echoed version.
- Use Chain Lightning.
- Cast Lightning Hammer to finish the enemy off.
- Use Enervating Charge on warriors to decrease their damage
output. (And Blinding Flash in AB.)
[edit] Counters
- Enchantment Removal hampers the energy management - consider
taking Aura of Restoration instead of the Glyph.
- Spike countering heals slow this build down.
[edit] Variants
- Aura of Restoration can be taken instead of the Glyph as a
cover enchantment.
- For AB swap res for Blinding Flash.
[edit] See also
Build:Me/E Air Spiker