User:ShikaruNara/A/any Interrupt Assassin
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will be deleted. After that date, no build articles may be posted
to the GuildWiki in either the main or build namespaces before a
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This build has been successfully vetted by the GuildWiki community according to the vetting procedure. This build has been designed for the following use: |
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The Interrupt Assassin uses several interrupt and knockdown skills to put pressure on, or even shutdown the enemy.
[edit] Attributes and Skills
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Attribute Rank |
---|---|
Dagger Mastery | 10 + 1 + 3 |
Critical Strikes | 12 + 1 |
Shadow Arts | 8 + 1 |
[edit] Equipment
- Full Radiant or Survivor Armor (insignias). Superior Rune of Dagger Mastery, Superior Rune of Vigor.
- Energy +5 Zealous Daggers of Fortitude.
- 15^50 Zealous Daggers of Fortitude.
[edit] Usage
- Pick a target, preferably a weakened one who's not adjacent to any other foes.
- Suprise him/her by using Shadow Walk on him/her.
- Use your attack combo and spam Moebius Strike -> Horns of the Ox if your target has less then 50% health.
- Use Dash followed by Feigned Neutrality to Shadowstep back and heal yourself if needed.
- Resurrection Signet speaks for itself, use it as soon as one of your allies dies.
[edit] Counters
- Common melee counters like Empathy, Spiteful Spirit and Blind.
- Block Stances/Enchantments.
- Foes standing adjacent to other enemies.
[edit] Variants
- The Shadow Walk/Dash combo is optional, these skills can be replaced by condition removers like Mending Touch or Plague Touch.
- Disrupting Stab can be replaced by another Lead Attack of choice.
- You can also drop Shadow Walk and use Impale instead, the Deep Wound it causes is very helpful.