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This build focuses on the usage of different Ward Spells to provide an
Area-of-effect protection support for party members. Other skills
from the Elementalist's Earth Magic line are used to provide constant
Area-of-effect damage. That results in an extremely efficient party
support caster, as well as a damage dealer in PvE areas.
[edit] Attributes and Skills
[edit] Equipment
- Runes of Superior Earth Magic, Superior Vigor, Minor Energy
Storage.
- Any armor can be used, providing it has max AL.
- Any weapon-offhand combo can be used, although ones that
decrease recharge time and casting time are preferred.
[edit] Counters
- Backfire is a
threat to all casters, this one is no exception.
- Being Dazed is another major threat.
[edit] Variants
- Use Aura of Restoration as a cover
enchantment for Earth Attunement, as well as source of
self-healing.
- Ward Against Elements and Ward Against
Melee can be switched for other types of wards, such as Ward
Against Foes and Ward of Stability. It is always best to
know what your party is going into to optimize your selection of
wards.
- Ash Blast and
Earthquake,
although your main damage skills, can be replaced by other damaging
skills, such as Eruption, Stone Daggers, or even Ebon Hawk. Note that you
will be losing a Knockdown that also deals high damage, along with
a blinding spell.
- If using Monk, Ritualist, or Paragon secondary, you can replace
Resurrection Signet with a hard res such as Rebirth, Flesh of My Flesh, or Signet of
Return.
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