From GuildWiki
test
Skill details
"Fear Me!" |
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4 |
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All nearby foes lose
1...3 Energy.
Tactics |
0 |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
Energy |
1 |
1 |
1 |
2 |
2 |
2 |
2 |
2 |
3 |
3 |
3 |
3 |
3 |
4 |
4 |
4 |
4 |
4 |
5 |
5 |
5 |
[edit] Acquisition
Skill
Quests:
Skill
Trainers:
- The "nearby" range is approximately a large percentage of a
Ward's Radius. This skill is useful in PvP for AoE energy denial.
- To best use this skill, pair with fast adrenaline building
skills like "For Great Justice!", an IAS skill like Frenzy, and/or daggers (which
have the fastest attack speed due to a chance to double
strike).
[edit] Related articles