Category talk:Multi-campaign builds

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[edit] Category created

After some changes to R/any Tank Master, I first realized that the standard appears to be to put stuff in Category:Multi-campaign builds. Has it generally been decided that this is the acceptable way to show which campaigns skills are taken from? I'm particularly thinking forward to when there will be 3,4,5 campaigns. It seems like every build should list on the page somewhere the different campaigns skills are taken from. Note that I'm not against explicitly marking it as "multi-campaign", but it's useful to know which ones, not just that it's more than one. Otherwise, it will require that players click on every skill to see where it came from.

For instance, the note in R/any Tank Master was taken out, but it will become confusing as soon as Campaign 3 is out. Players won't know that it's actually only using skills from Prophecies and Factions (per the removed note). I'm not sure an italized note in the build is the best way to indicate these things, maybe there should be a category for each campaign, indicating builds that use skills from that campaign (even if it's multiple).

Obviously, this isn't high priority, since right now it's entirely clear what Multi-campaign means. (Should this discussion be started elsewhere? This page seemed appropriate.) --JoDiamonds 11:35, 28 June 2006 (CDT)

I think this was just moved from dual-campaign builds without any real thought — Skuld Monk 11:54, 28 June 2006 (CDT)

[edit] B Builds

Ummm, question: Why are there mesmer builds under the 'B' section? bmesmer? 68.205.27.213 20:00, 26 November 2006 (CST)

yeah someone really should get rid of the b section, seeing as how there are no 'B' professions...

They exist unser "B" because whoever assigned them to their categories ignored GuildWiki:Style and formatting/Builds. --- Barek (talkcontribs) - 17:06, 14 December 2006 (CST)
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