Build:W/any Invinci-Tank

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Image:Red thumbs down.png This build is not favored by the GuildWiki community.

The general consensus among users of GuildWiki is that this build is not viable.

This build was voted unfavored for the following reasons:

  • Poor self-healing and low hit points.
  • No defensive stances or condition removal.
  • Poor damage output compared to other Dragon Slash builds.

This build is design solely for Alliance Battle and is not intended for PvE or Farming. This build is depended on the order of execution of skills and can be altered to suit individual needs. While "For Great Justice!" is being use, the players have infinite adrenaline during that period once all 3 adrenaline skills are fully charge up with Flurry, allowing the player to continously execute Swordmanship skills.

Contents

[edit] Attributes and Skills

WarriorWarrior / Any Attribute Rank
Swordsmanship 12 + 3
Strength 12 + 1 + 3
Flurry

Flurry

Galrath Slash

Galrath Slash

Silverwing Slash

Silverwing Slash

Dragon Slash

Dragon Slash

"I Will Survive!"

"I Will Survive!"

"I Will Avenge You!"

"I Will Avenge You!"

"For Great Justice!"

"For Great Justice!"

Sprint

Sprint

[edit] Equipment

  • Sentinel's Armor
  • Superior Absorption Rune
  • Superior Vigor Rune
  • Superior Strength Rune
  • Superior Swordmanship Rune
  • PvP Sundering Sword of Fortitute
  • PvP Vampiric Sword of Fortitute
  • PvP Shield (Received physical damage -2, +45HP while in a Stance)
  • PvP Shield (Received physical damage -3, +60HP while Hexed)

[edit] Usage

Execute "For Great Justice!" and Flurry to charge up adrenaline.
Use Galrath Slash, Silverwing Slash, and Dragon Slash in this order repeatedly until "For Great Justice!" ends.
If you're under a condition, use "I Will Survive!" for +3 regen for each conditions.
If one or more nearby allies had fallen use "I Will Avenge You!" to get +7 regen for x seconds per each fallen allies.
If an enemy starts to run away, use Sprint to catch up to them.

[edit] Counters

  • This build depends heavily on adrenaline and has no condition removal. As such, it is quite vulnerable to Blindness and Soothing Images unless paired with a teammate who has good hex and condition removal.
  • This build has no counters for skills that cause a target to block or evade attacks. Damage output decreases significantly if Dragon Slash misses.

[edit] Variants

Swap out Flurry for Wild Blow to drop all stance on enemies.

[edit] Notes

Have a Monk handy if you want to be invincible on battle field. The reason for 16 Strength is to have maximum armor penetration for higher damage output.


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