Build:W/any Flailing Dragon

From GuildWiki

Jump to: navigation, search
test
Image:Warning.png On May 1, 2007, all articles in the GuildWiki build namespace will be deleted. After that date, no build articles may be posted to the GuildWiki in either the main or build namespaces before a new policy is decided on. Find the reasoning and the details behind this at GuildWiki:Builds wipe.

Contents

The Flailing Dragon is a PvE build designed for sustained damage output. It uses adrenaline-control skills from the Factions and Nightfall campaigns to maintain a steady flow of damaging attacks, and is fairly self-sufficient thanks to reliable condition removal and self-healing.

[edit] Attributes and Skills

WarriorWarrior / Any Attribute Rank
Strength 10 + 1
Swordsmanship 12 + 1 + (1..3)
Tactics 8 + 1
Standing Slash

Standing Slash

Sun and Moon Slash

Sun and Moon Slash

Dragon Slash

Dragon Slash

Optional

Optional

Flail

Flail

Enraging Charge

Enraging Charge

Lion's Comfort

Lion's Comfort

Resurrection Signet

Resurrection Signet

  • The optional slot is for an area-specific utility skill. For example, use Plague Touch or Mending Touch for condition removal, Distracting Blow for an interrupt, or "Shields Up!" for a party-wide buff.
  • Use any Swordsmanship rune, but do not reduce Swordsmanship below 14, as this upsets the build's adrenaline management.

[edit] Equipment

  • Legionnaire's Armor (Factions) or Sentry's Armor (Nightfall) with Superior Vigor and Absorption runes.
  • A sword and shield of your choice; "while stanced" shields are particularly useful.

[edit] Usage

  • As you near the enemy, activate Enraging Charge to quickly close to melee range. This will give you an initial burst of adrenaline as you enter the fray. Try to set yourself up near multiple enemies so you can switch quickly from foe to foe in mid-battle.
  • The adrenaline gained from Enraging Charge allows you to activate Flail as soon as you strike your first target.
  • Chain your attacks, using Dragon Slash to maintain adrenaline.
  • While within easy reach of enemies, maintain Flail and use Lion's Comfort to heal yourself when needed.
  • When there are no more targets in your immediate area, you can use Enraging Charge to cancel Flail and quickly move to the next target. If you are engaged in a protracted melee, Enraging Charge can be used to gain a few extra strikes of adrenaline instead.

[edit] Counters

  • On-attack hexes, stances that allow a target to block or evade.
  • This build's major weakness is adrenaline denial, which is fairly rare in PvE.

[edit] Variants

  • In high-level Nightfall PVE areas, consider adding Lightbringer's Gaze.
  • For improved damage, replace Lion's Comfort or your optional skill with "For Great Justice!" -- this will give you a 20-second window in which you can spam attack skills nonstop.

[edit] Notes

  • Avoid using Dragon Slash on a nearly dead foe that is being targeted heavily by your allies. Sometimes, that enemy will drop in mid-swing, causing your Dragon Slash to fizzle; your damage output will be lowered until you regain the ten strikes of adrenaline needed by Dragon Slash if this occurs.

[edit] Templates

image:skillsdisk.jpg
The Skills Template for this build is:
AxQxTiKlr4Q+maLuiCf1w+XFAA
Personal tools
Sponsors