Build:W/any Adrenaline Slasher

From GuildWiki

Jump to: navigation, search
test
Image:Warning.png On May 1, 2007, all articles in the GuildWiki build namespace will be deleted. After that date, no build articles may be posted to the GuildWiki in either the main or build namespaces before a new policy is decided on. Find the reasoning and the details behind this at GuildWiki:Builds wipe.

Image:Red thumbs down.png This build is not favored by the GuildWiki community.

The general consensus among users of GuildWiki is that this build is not viable.

This build was voted unfavored for the following reasons:

  • No IAS, Poor skill choice

Contents

The Adrenaline Slasher inflicts damage to opponents using 3 heavy sword attacks with high adrenaline requirement, supported by the bleeding caused by Sever Artery. To power these attacks, the Adrenaline Slasher uses adrenaline boosters for a large increase in the rate of adrenaline gain.

[edit] Attributes and Skills

WarriorWarrior / Any Attribute Rank
Swordsmanship 12 + 1 + 3
Tactics 12 + 1
Sever Artery

Sever Artery

Galrath Slash

Galrath Slash

Silverwing Slash

Silverwing Slash

Dragon Slash

Dragon Slash

Healing Signet

Healing Signet

"To the Limit!"

"To the Limit!"

"For Great Justice!"

"For Great Justice!"

Resurrection Signet

Resurrection Signet

[edit] Equipment

  • Any armor works, although Gladiator’s Armor is least best since the build has a low energy requirement
  • Sskai’s Sword (for the 10% chance of double adrenalin) and any decent shield

[edit] Usage

  • Right before you attack an enemy or enemy group, you fire “For Great Justice!”, followed by “To The Limit!” at the moment you are adjacent to your target (If you already have your adrenaline skills recharged or almost recharged, you skip the “To The Limit!”). You use basic sword attacks and Sever Artery (if your target is not bleeding) until the Galrath Slash and Silverwing Slash are recharged. If the group you attack is large enough, “To The Limit!” will charge these 2 slashes immediately.
  • After you used the Galrath and Silverwing Slashes, the Dragon Slash is charged as well. The adrenaline boost caused by the Dragon Slash in combination with “For Great Justice!” causes you to get enough adrenaline to have the Galrath and Silverwing Slashes instantly recharged again, as well as 8 of the 10 shots of adrenaline needed for Dragon Slash. As long as you have “For Great Justice!” on you, you can spam Galrath Slash, Silverwing Slash and Dragon Slash non-stop this way.
  • Re-use “For Great Justice!” as soon as it recharges. “To The Limit!” can be used whenever neither of the 3 Slashes (Galrath, Silverwing and Dragon) are charged. This adrenaline boost may partially or fully recharge one or more slashes. Sever Artery is a good attack to use when the 3 Slashes are not fully charged yet. The bleeding lasts long and it has a low adrenaline requirement. Use the Healing Signet when you are out of combat, or when you suffer from blindness.

[edit] Counters

  • The Adrenaline Slasher has no answer for skills that cause your target to “block” or “evade” melee attacks or skills that make you “miss” with attacks through a hex or through blindness. When the Dragon Slash fails to hit due to any of these causes, you miss the large adrenaline boost needed to power up the Galrath and Silverwing Slashes.
  • Mesmers who use adrenalin drain skills such as Soothing Images and Sympathetic Visage are very effective against Adrenaline Slashers, since Adrenaline Slashers are pretty much disabled without adrenaline

[edit] Variants

The Resurrection Signet is not vital to this build, so some other skills can serve in its place. Examples are Sprint (useful for AB) and Plague Touch (very useful to counter blindness if your secondary is Necromancer).

Personal tools
Sponsors