Build:W/Mo Wamo Hydra Farmer DNK
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This build has been successfully vetted by the GuildWiki community according to the vetting procedure. This build has been designed for the following use: |
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This build makes use of Protection Prayers and Swordsmanship to overcome Hydras outside Augury Rock. This build is based on the skill Shield of Regeneration because of its relatively good healing, protection effect, fast activation time and quick recharge.
[edit] Attributes and Skills
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Attribute Rank |
---|---|
Strength | 12 + 1 + 3 |
Protection Prayers | 9 |
Swordsmanship | 8 (+1) |
Smiting Prayers | 2 |
You can replace Gash for Endure Pain if you see you would need more health.
This is a Prophecies build that requires 185 Attribute Points, which means that people who have just finished the dragon lair mission can get a nice income, without having to do the Prophecies Attribute quests.
[edit] Equipment
- Armor
Sentinel's armor is ideal but Dreadnought armor can be used as well. A Strength Shield with "Sleep Now in the Fire" inscription and Shield handle of Devotion
- Weapons
Zealous Sword +15% while
Health is above 50% or while enchanted. of Warding
Another weapon set with a non-zealous weapon of any kind-> to
regenerate energy between runs.
[edit] Usage
When you enter Skyward Reach, cast Essence Bond and allow time for energy to recharge. When you have recharged around 26 energy, cast Balthazar's Spirit, you will now have around 16 energy. Run up to the first pack of Hydras, (It is recommended you engage a pack of 2 when you solo for the first time, then move on to larger packs.) Killing a single Hydra is the hardest, due to the lack in energy and adrenaline. However, anything above 4 hydras with this build can result in death.
Another way of using this build, is to enter Skyward Reach, and the same way, cast Essence Bond, allow energy to recharge, then cast Balthazar's Spirit first. When dealing with only 1 or 2 Hydra, use Dolyak Signet, to prevent knockdown, then cast Shield of Regeneration to keep your health up. When it comes to attacking, use Sever Artery and Gash in that same order repeatedly. Finish off the hydra with Final Thrust. When dealing with more than 2, use Dolyak Signet, Shield of Regeneration, then use Endure Pain. Keep Shield of Regeneration up and constantly cast Dolyak Signet and Endure Pain on to survive.
[edit] Counters
- Enchantment removal
- Interrupts
Note: the above doesn't apply to hydras.
Storm Kins' hexes will rapidly reduce your health, making this build useless.
[edit] Variants
Replace Gash or Sprint with Endure Pain for a health boost, or with "You Will Die!" for faster adrenaline gain.
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- Ultimate Variant
[edit] Attributes and Skills
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Attribute Rank |
---|---|
Strength | 11 + 3 |
Protection Prayers | 9 |
Swordsmanship | 10 + 1 + 3 |
Smiting Prayers | 4 |
This build utilizes nearly all 200 attribute points and has a giant damage output, adrenaline gain and health regeneration. This build also uses skills from more than one campaign.
[edit] Equipment
- Armor
Sentinel's armor is ideal but Dreadnought's Armor can be used as
well.
Strength shield with "Sleep Now in the Fire" inscription and Shield handle of
Devotion
- Weapons
Zealous Sword +15% while
Health is above 50% or while enchanted. of Warding
Another weapon set with a non-zealous weapon of any kind-> to regenerate energy between runs.
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- Axe Variant:
[edit] Attributes and Skills
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Attribute Rank |
---|---|
Strength | 10 + 1 + 2 |
Protection Prayers | 10 |
Axe Mastery | 11 + 3 |
If you don't use a Zealous Axe then Shielding Hands must be replaced with Essence Bond.
A good non-nightfall way to make this build is to replace Flail with Bonetti's Defense. It seems to get you more energy if the need strikes.
[edit] Equipment
- Armor
Sentinel's armor is ideal but Dreadnought
armor can be used as well.
Strength shield with "Sleep Now in the Fire" inscription and Shield handle of
Devotion
- Weapons
Zealous Axe +15% while Health
is above 50% or while enchanted. of Warding
Another weapon set with a non-zealous weapon of any kind-> to
regenerate energy between runs.
[edit] Notes
This build can fetch 5k per run + uncommon drops. Run takes about 30-40 min. Killing most hydras on the map means no or little drop reduction.
Using Dolyak Signet and Shield of Regeneration at the same time is a good idea because of the extra armor you get from both.
Always check the radar for patrolling hydras (if you're fighting 3 hydras and 2-3 hydras aggro you, you're in trouble). <- this goes for Prophecies-only build. The "Ultimate Variant" can take on even more hydras but there are hardly any groups of hydras that contain 5 or more.
This build cannot handle hydras and another specie creature such as enchanted bowmaster or such (throw dirt is a big problem) -> i managed to kill 2 enchanted swords and 2 enchanted hammers and about 6 hydras, but couldnt kill one single bowmaster or a single mesmer.
Don't try to kill centaurs if you're aiming for Survivor Title.
[edit] See also
This build is inspired by Build:W/Mo_Regeneration_IDS_Farmer and the old ViM W/Me build
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- Warrior mesmer variant:
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Attribute Rank |
---|---|
Strength | 11 + 3 |
Inspiration Magic | 9 |
Swordsmanship | 8 + 1 |
Tactics | 8 + 1 + 3 |
[edit] Equipment
- Armor
Full Gladiators is the ideal cause of the energy. Sup dmg absorption. Major or superior vigor.
- Weapons
You can choose your own sword. It doesn't need a special one. As shield, Crimson Carapace Shield is the best choice.
[edit] Usage
Run to the first group of 3 hydra's you see. Immediately activate Dolyak Signet and Mantra of Flame. Keep spamming those skills. Activate Ether Feast to heal yourself from the first dmg you've taken. When Watch Yourself! comes available activate it. While spamming Dolyak Signet, Mantra of Flame and Watch Yourself! Use Ether Feast as first healing, and when your Health is 90 use Healing Signet. Keep hitting them with Sever Artery and Gash. I placed Dragon Slash in the skillbar just for more dmg, you don't really need it. With this Build you can take like 6 or 7 hydra's at the same time.