Build:W/Mo Holy Hammer
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This build has been archived and is
not updated by the GuildWiki community.
This build is only maintained for historical reference and may contain incorrect or outdated information. Reason: Fierce Blow and factions, meta shift. |
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The Holy Hammer Warrior is designed to use hammer attacks to knockdown an opponent and follow up with Holy Strike, which deals a large amount of damage to knocked down opponents. This warrior is designed for teams so be sure to take a healer with you.
[edit] Attributes and Skills
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Attribute Rank |
---|---|
Hammer Mastery | 11 + 1 + 2 |
Strength | 7 + 1 |
Smiting Prayers | 11 |
Healing Prayers | 5 |
[edit] Equipment
A 15^50 modifier is generally recommended. Vampiric, Ebon, and Zealous hafts work well.
[edit] Usage
- Attack a soft or accessible target to build up adrenaline
- When the hammer skills are ready, select your primary target, activate Tiger Stance, and unleash Backbreaker → Crushing Blow → Stonesoul Strike → Holy Strike.
- Use Enraging Charge to reach your target, chase down kiters, and build up adrenaline.
[edit] Variants
- Bull's Strike or Bull's Charge can also be used to good effect, especially in GvG.
- Flurry or Frenzy can be used instead of Tiger Stance when building adrenaline.
- Mending Touch can be used in splits.
- Leave out resurrection Signet for one of the above skills in alliance battles.
[edit] Counters
- Use Water Magic hexes or Air Magic conditions to render the warrior unable to hit his target.
- Use Blackout to prevent him from building up adrenaline.
- Use Balanced Stance to prevent knockdown.