Build:W/Me Energy Denial

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Image:Red thumbs down.png This build is not favored by the GuildWiki community.

The general consensus among users of GuildWiki is that this build is not viable.

This build was voted unfavored for the following reasons:

  • Low damage and tanking ability.
  • Limited utility as a PvE energy denial build.

Contents

Uses Fear Me! often for quick AoE energy denial. Interrupts are included to increase potency of the build.

[edit] Attributes and Skills

WarriorMesmerWarrior / Mesmer Attribute Rank
Axe Mastery 10 + 2
Tactics 10 + 1+ 2
Inspiration Magic 11
Power Drain

Power Drain

Revealed Hex

Revealed Hex

Distracting Blow

Distracting Blow

Auspicious Parry

Auspicious Parry

"Fear Me!"

"Fear Me!"

Disrupting Chop

Disrupting Chop

Healing Signet

Healing Signet

 Resurrection Signet

Resurrection Signet

[edit] Equipment

  • Any armor is fine
  • Furious +5 energy Axe of Defense

[edit] Usage

  • Go up to a caster.
  • Use Auspicious Parry, then "Fear Me!" once it charges. Repeat this combination as you execute other skills.
  • When they cast something you feel you can interrupt , hit Distracting Blow.
  • If the enemy is using a skill that isn't a spell, see if you can use disrupting chop to disable it for 20 seconds. Use sparingly, because you need to conserve adrenaline to consistently use Fear Me.
  • Use revealed Hex when hexed with something damaging such as empathy. Try to wait out skills like Diversion.
  • Resurrection Signet is to res fallen party members

[edit] Counters

  • Hexes that stop adrenaline
  • Snares
  • Blackout empties adrenaline
  • Any anti-melee hex like Spiteful Spirit /Empathy
  • Conditions, mainly Blind and dazed

[edit] Variants

  • Cyclone Axe instead of Disrupting Chop for greater adrenaline gain.
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