Build:Team - Forked Arrow Spike
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This build uses Synergy and team work to pull off the correct spike damage.
3 Forked Arrow Rangers 1 Zealous Benediction Monk
[edit] 3 Forked Arrow Rangers
Each ranger agrees on someone to spike on.
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Attribute Rank |
---|---|
Marksmanship | 11+1+2 |
Wilderness Survival | 10+1 |
Expertise | 10+1 |
[edit] Equipment
- Radiant Armor
- Vampiric15^50 Hornbows of Fortitude
[edit] Usage for Rangers
Before enegaging in battle use the Nature Rituals Then have someone choose a target. Do not argue with the case of who. After setting up use Forked Arrow and the elite skills for the damage. If needed use Savage Shot for the interuptions. In case of attacking use Whirling Defense and/or Lightning Reflexes.
[edit] Variants
For an all Factions build
- replace Punishing Shot with Melandru's Shot
- If needed replace Whirling Defense and Lightning Reflexes for Natural Stride and Troll Unguent for a self heal.
[edit] Counters
Blocking, Blindness
[edit] Monk Attributes and Skills
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Attribute Rank |
---|---|
Protection Prayers | 11 + 1 + 1 |
Divine Favor | 10 + 1 |
Healing Prayers | 10 + 1 |
[edit] Equipment
- Staff that increases Enchantment time by 20%
- Radiant Armor
[edit] Usage
- Use Zealous Benediction for some good healing
- But before entering cast Reversal of Fortune on allies.
- In case of Mesmers or/and Necromancers cast Holy Veil.
[edit] Variants
- For the Optional Slot put in
- Protective Spirit
- Orison of Healing
For the Optional Slot http://www.youtube.com/watch?v=tieGbE_omCQ